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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-07-02 19:13:43 -04:00

Update enum/color names to match C# naming convention (#224)

This commit is contained in:
Danil
2024-01-18 21:00:57 +02:00
committed by GitHub
parent 2a1889403d
commit 70d86837d4
123 changed files with 1843 additions and 1847 deletions

View File

@ -52,7 +52,7 @@ class CodepointsLoading
);
// Set bilinear scale filter for better font scaling
SetTextureFilter(font.Texture, TextureFilter.TEXTURE_FILTER_BILINEAR);
SetTextureFilter(font.Texture, TextureFilter.Bilinear);
bool showFontAtlas = false;
@ -64,7 +64,7 @@ class CodepointsLoading
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyPressed(KeyboardKey.KEY_SPACE))
if (IsKeyPressed(KeyboardKey.Space))
{
showFontAtlas = !showFontAtlas;
}
@ -74,31 +74,31 @@ class CodepointsLoading
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RAYWHITE);
ClearBackground(Color.RayWhite);
DrawRectangle(0, 0, GetScreenWidth(), 70, Color.BLACK);
DrawText($"Total codepoints contained in provided text: {codepoints.Count}", 10, 10, 20, Color.GREEN);
DrawRectangle(0, 0, GetScreenWidth(), 70, Color.Black);
DrawText($"Total codepoints contained in provided text: {codepoints.Count}", 10, 10, 20, Color.Green);
DrawText(
$"Total codepoints required for font atlas (duplicates excluded): {codepointsNoDuplicates.Length}",
10,
40,
20,
Color.GREEN
Color.Green
);
if (showFontAtlas)
{
// Draw generated font texture atlas containing provided codepoints
DrawTexture(font.Texture, 150, 100, Color.BLACK);
DrawRectangleLines(150, 100, font.Texture.Width, font.Texture.Height, Color.BLACK);
DrawTexture(font.Texture, 150, 100, Color.Black);
DrawRectangleLines(150, 100, font.Texture.Width, font.Texture.Height, Color.Black);
}
else
{
// Draw provided text with laoded font, containing all required codepoint glyphs
DrawTextEx(font, text, new Vector2(160, 110), 48, 5, Color.BLACK);
DrawTextEx(font, text, new Vector2(160, 110), 48, 5, Color.Black);
}
DrawText("Press SPACE to toggle font atlas view!", 10, GetScreenHeight() - 30, 20, Color.GRAY);
DrawText("Press SPACE to toggle font atlas view!", 10, GetScreenHeight() - 30, 20, Color.Gray);
EndDrawing();
//----------------------------------------------------------------------------------