mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-07-02 19:13:43 -04:00
Update enum/color names to match C# naming convention (#224)
This commit is contained in:
@ -39,33 +39,33 @@ public class BasicShapes
|
||||
// Draw
|
||||
//----------------------------------------------------------------------------------
|
||||
BeginDrawing();
|
||||
ClearBackground(Color.RAYWHITE);
|
||||
ClearBackground(Color.RayWhite);
|
||||
|
||||
DrawText("some basic shapes available on raylib", 20, 20, 20, Color.DARKGRAY);
|
||||
DrawText("some basic shapes available on raylib", 20, 20, 20, Color.DarkGray);
|
||||
|
||||
DrawLine(18, 42, screenWidth - 18, 42, Color.BLACK);
|
||||
DrawLine(18, 42, screenWidth - 18, 42, Color.Black);
|
||||
|
||||
DrawCircle(screenWidth / 4, 120, 35, Color.DARKBLUE);
|
||||
DrawCircleGradient(screenWidth / 4, 220, 60, Color.GREEN, Color.SKYBLUE);
|
||||
DrawCircleLines(screenWidth / 4, 340, 80, Color.DARKBLUE);
|
||||
DrawCircle(screenWidth / 4, 120, 35, Color.DarkBlue);
|
||||
DrawCircleGradient(screenWidth / 4, 220, 60, Color.Green, Color.SkyBlue);
|
||||
DrawCircleLines(screenWidth / 4, 340, 80, Color.DarkBlue);
|
||||
|
||||
DrawRectangle(screenWidth / 4 * 2 - 60, 100, 120, 60, Color.RED);
|
||||
DrawRectangleGradientH(screenWidth / 4 * 2 - 90, 170, 180, 130, Color.MAROON, Color.GOLD);
|
||||
DrawRectangleLines(screenWidth / 4 * 2 - 40, 320, 80, 60, Color.ORANGE);
|
||||
DrawRectangle(screenWidth / 4 * 2 - 60, 100, 120, 60, Color.Red);
|
||||
DrawRectangleGradientH(screenWidth / 4 * 2 - 90, 170, 180, 130, Color.Maroon, Color.Gold);
|
||||
DrawRectangleLines(screenWidth / 4 * 2 - 40, 320, 80, 60, Color.Orange);
|
||||
|
||||
DrawTriangle(
|
||||
new Vector2(screenWidth / 4 * 3, 80),
|
||||
new Vector2(screenWidth / 4 * 3 - 60, 150),
|
||||
new Vector2(screenWidth / 4 * 3 + 60, 150), Color.VIOLET
|
||||
new Vector2(screenWidth / 4 * 3 + 60, 150), Color.Violet
|
||||
);
|
||||
|
||||
DrawTriangleLines(
|
||||
new Vector2(screenWidth / 4 * 3, 160),
|
||||
new Vector2(screenWidth / 4 * 3 - 20, 230),
|
||||
new Vector2(screenWidth / 4 * 3 + 20, 230), Color.DARKBLUE
|
||||
new Vector2(screenWidth / 4 * 3 + 20, 230), Color.DarkBlue
|
||||
);
|
||||
|
||||
DrawPoly(new Vector2(screenWidth / 4 * 3, 320), 6, 80, 0, Color.BROWN);
|
||||
DrawPoly(new Vector2(screenWidth / 4 * 3, 320), 6, 80, 0, Color.Brown);
|
||||
|
||||
EndDrawing();
|
||||
//----------------------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user