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Update enum/color names to match C# naming convention (#224)
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@ -34,7 +34,7 @@ public class WavingCubes
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camera.Target = new Vector3(0.0f, 0.0f, 0.0f);
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camera.Up = new Vector3(0.0f, 1.0f, 0.0f);
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camera.FovY = 70.0f;
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camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
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camera.Projection = CameraProjection.Perspective;
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// Specify the amount of blocks in each direction
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const int numBlocks = 15;
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@ -61,7 +61,7 @@ public class WavingCubes
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RAYWHITE);
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ClearBackground(Color.RayWhite);
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BeginMode3D(camera);
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