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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-07-04 19:23:43 -04:00

Update enum/color names to match C# naming convention (#224)

This commit is contained in:
Danil
2024-01-18 21:00:57 +02:00
committed by GitHub
parent 2a1889403d
commit 70d86837d4
123 changed files with 1843 additions and 1847 deletions

View File

@ -36,7 +36,7 @@ public class OrthographicProjection
camera.Target = new Vector3(0.0f, 0.0f, 0.0f);
camera.Up = new Vector3(0.0f, 1.0f, 0.0f);
camera.FovY = FOVY_PERSPECTIVE;
camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
camera.Projection = CameraProjection.Perspective;
SetTargetFPS(60); // Set our game to run at 60 frames-per-second
//--------------------------------------------------------------------------------------
@ -46,17 +46,17 @@ public class OrthographicProjection
{
// Update
//----------------------------------------------------------------------------------
if (IsKeyPressed(KeyboardKey.KEY_SPACE))
if (IsKeyPressed(KeyboardKey.Space))
{
if (camera.Projection == CameraProjection.CAMERA_PERSPECTIVE)
if (camera.Projection == CameraProjection.Perspective)
{
camera.FovY = WIDTH_ORTHOGRAPHIC;
camera.Projection = CameraProjection.CAMERA_ORTHOGRAPHIC;
camera.Projection = CameraProjection.Orthographic;
}
else
{
camera.FovY = FOVY_PERSPECTIVE;
camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
camera.Projection = CameraProjection.Perspective;
}
}
//----------------------------------------------------------------------------------
@ -64,37 +64,37 @@ public class OrthographicProjection
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RAYWHITE);
ClearBackground(Color.RayWhite);
BeginMode3D(camera);
DrawCube(new Vector3(-4.0f, 0.0f, 2.0f), 2.0f, 5.0f, 2.0f, Color.RED);
DrawCubeWires(new Vector3(-4.0f, 0.0f, 2.0f), 2.0f, 5.0f, 2.0f, Color.GOLD);
DrawCubeWires(new Vector3(-4.0f, 0.0f, -2.0f), 3.0f, 6.0f, 2.0f, Color.MAROON);
DrawCube(new Vector3(-4.0f, 0.0f, 2.0f), 2.0f, 5.0f, 2.0f, Color.Red);
DrawCubeWires(new Vector3(-4.0f, 0.0f, 2.0f), 2.0f, 5.0f, 2.0f, Color.Gold);
DrawCubeWires(new Vector3(-4.0f, 0.0f, -2.0f), 3.0f, 6.0f, 2.0f, Color.Maroon);
DrawSphere(new Vector3(-1.0f, 0.0f, -2.0f), 1.0f, Color.GREEN);
DrawSphereWires(new Vector3(1.0f, 0.0f, 2.0f), 2.0f, 16, 16, Color.LIME);
DrawSphere(new Vector3(-1.0f, 0.0f, -2.0f), 1.0f, Color.Green);
DrawSphereWires(new Vector3(1.0f, 0.0f, 2.0f), 2.0f, 16, 16, Color.Lime);
DrawCylinder(new Vector3(4.0f, 0.0f, -2.0f), 1.0f, 2.0f, 3.0f, 4, Color.SKYBLUE);
DrawCylinderWires(new Vector3(4.0f, 0.0f, -2.0f), 1.0f, 2.0f, 3.0f, 4, Color.DARKBLUE);
DrawCylinderWires(new Vector3(4.5f, -1.0f, 2.0f), 1.0f, 1.0f, 2.0f, 6, Color.BROWN);
DrawCylinder(new Vector3(4.0f, 0.0f, -2.0f), 1.0f, 2.0f, 3.0f, 4, Color.SkyBlue);
DrawCylinderWires(new Vector3(4.0f, 0.0f, -2.0f), 1.0f, 2.0f, 3.0f, 4, Color.DarkBlue);
DrawCylinderWires(new Vector3(4.5f, -1.0f, 2.0f), 1.0f, 1.0f, 2.0f, 6, Color.Brown);
DrawCylinder(new Vector3(1.0f, 0.0f, -4.0f), 0.0f, 1.5f, 3.0f, 8, Color.GOLD);
DrawCylinderWires(new Vector3(1.0f, 0.0f, -4.0f), 0.0f, 1.5f, 3.0f, 8, Color.PINK);
DrawCylinder(new Vector3(1.0f, 0.0f, -4.0f), 0.0f, 1.5f, 3.0f, 8, Color.Gold);
DrawCylinderWires(new Vector3(1.0f, 0.0f, -4.0f), 0.0f, 1.5f, 3.0f, 8, Color.Pink);
DrawGrid(10, 1.0f);
EndMode3D();
DrawText("Press Spacebar to switch camera type", 10, GetScreenHeight() - 30, 20, Color.DARKGRAY);
DrawText("Press Spacebar to switch camera type", 10, GetScreenHeight() - 30, 20, Color.DarkGray);
if (camera.Projection == CameraProjection.CAMERA_ORTHOGRAPHIC)
if (camera.Projection == CameraProjection.Orthographic)
{
DrawText("ORTHOGRAPHIC", 10, 40, 20, Color.BLACK);
DrawText("ORTHOGRAPHIC", 10, 40, 20, Color.Black);
}
else if (camera.Projection == CameraProjection.CAMERA_PERSPECTIVE)
else if (camera.Projection == CameraProjection.Perspective)
{
DrawText("PERSPECTIVE", 10, 40, 20, Color.BLACK);
DrawText("PERSPECTIVE", 10, 40, 20, Color.Black);
}
DrawFPS(10, 10);