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https://github.com/raylib-cs/raylib-cs
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Update enum/color names to match C# naming convention (#224)
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@ -31,7 +31,7 @@ public class Camera3dMode
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camera.Target = new Vector3(0.0f, 0.0f, 0.0f);
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camera.Up = new Vector3(0.0f, 1.0f, 0.0f);
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camera.FovY = 45.0f;
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camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
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camera.Projection = CameraProjection.Perspective;
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Vector3 cubePosition = new(0.0f, 0.0f, 0.0f);
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@ -49,18 +49,18 @@ public class Camera3dMode
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RAYWHITE);
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ClearBackground(Color.RayWhite);
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BeginMode3D(camera);
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DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, Color.RED);
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DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, Color.MAROON);
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DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, Color.Red);
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DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, Color.Maroon);
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DrawGrid(10, 1.0f);
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EndMode3D();
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DrawText("Welcome to the third dimension!", 10, 40, 20, Color.DARKGRAY);
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DrawText("Welcome to the third dimension!", 10, 40, 20, Color.DarkGray);
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DrawFPS(10, 10);
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