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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-07-02 19:13:43 -04:00

Update enum/color names to match C# naming convention (#224)

This commit is contained in:
Danil
2024-01-18 21:00:57 +02:00
committed by GitHub
parent 2a1889403d
commit 70d86837d4
123 changed files with 1843 additions and 1847 deletions

View File

@ -70,11 +70,11 @@ public class Camera2dPlatformer
EnvItem[] envItems = new EnvItem[]
{
new EnvItem(new Rectangle(0, 0, 1000, 400), 0, Color.LIGHTGRAY),
new EnvItem(new Rectangle(0, 400, 1000, 200), 1, Color.GRAY),
new EnvItem(new Rectangle(300, 200, 400, 10), 1, Color.GRAY),
new EnvItem(new Rectangle(250, 300, 100, 10), 1, Color.GRAY),
new EnvItem(new Rectangle(650, 300, 100, 10), 1, Color.GRAY)
new EnvItem(new Rectangle(0, 0, 1000, 400), 0, Color.LightGray),
new EnvItem(new Rectangle(0, 400, 1000, 200), 1, Color.Gray),
new EnvItem(new Rectangle(300, 200, 400, 10), 1, Color.Gray),
new EnvItem(new Rectangle(250, 300, 100, 10), 1, Color.Gray),
new EnvItem(new Rectangle(650, 300, 100, 10), 1, Color.Gray)
};
Camera2D camera = new();
@ -127,13 +127,13 @@ public class Camera2dPlatformer
camera.Zoom = 0.25f;
}
if (IsKeyPressed(KeyboardKey.KEY_R))
if (IsKeyPressed(KeyboardKey.R))
{
camera.Zoom = 1.0f;
player.Position = new Vector2(400, 280);
}
if (IsKeyPressed(KeyboardKey.KEY_C))
if (IsKeyPressed(KeyboardKey.C))
{
cameraOption = (cameraOption + 1) % cameraUpdatersLength;
}
@ -145,7 +145,7 @@ public class Camera2dPlatformer
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.LIGHTGRAY);
ClearBackground(Color.LightGray);
BeginMode2D(camera);
@ -155,17 +155,17 @@ public class Camera2dPlatformer
}
Rectangle playerRect = new(player.Position.X - 20, player.Position.Y - 40, 40, 40);
DrawRectangleRec(playerRect, Color.RED);
DrawRectangleRec(playerRect, Color.Red);
EndMode2D();
DrawText("Controls:", 20, 20, 10, Color.BLACK);
DrawText("- Right/Left to move", 40, 40, 10, Color.DARKGRAY);
DrawText("- Space to jump", 40, 60, 10, Color.DARKGRAY);
DrawText("- Mouse Wheel to Zoom in-out, R to reset zoom", 40, 80, 10, Color.DARKGRAY);
DrawText("- C to change camera mode", 40, 100, 10, Color.DARKGRAY);
DrawText("Current camera mode:", 20, 120, 10, Color.BLACK);
DrawText(cameraDescriptions[cameraOption], 40, 140, 10, Color.DARKGRAY);
DrawText("Controls:", 20, 20, 10, Color.Black);
DrawText("- Right/Left to move", 40, 40, 10, Color.DarkGray);
DrawText("- Space to jump", 40, 60, 10, Color.DarkGray);
DrawText("- Mouse Wheel to Zoom in-out, R to reset zoom", 40, 80, 10, Color.DarkGray);
DrawText("- C to change camera mode", 40, 100, 10, Color.DarkGray);
DrawText("Current camera mode:", 20, 120, 10, Color.Black);
DrawText(cameraDescriptions[cameraOption], 40, 140, 10, Color.DarkGray);
EndDrawing();
//----------------------------------------------------------------------------------
@ -181,17 +181,17 @@ public class Camera2dPlatformer
static void UpdatePlayer(ref Player player, EnvItem[] envItems, float delta)
{
if (IsKeyDown(KeyboardKey.KEY_LEFT))
if (IsKeyDown(KeyboardKey.Left))
{
player.Position.X -= PlayerHorSpeed * delta;
}
if (IsKeyDown(KeyboardKey.KEY_RIGHT))
if (IsKeyDown(KeyboardKey.Right))
{
player.Position.X += PlayerHorSpeed * delta;
}
if (IsKeyDown(KeyboardKey.KEY_SPACE) && player.CanJump)
if (IsKeyDown(KeyboardKey.Space) && player.CanJump)
{
player.Speed = -PlayerJumpSpeed;
player.CanJump = false;