Changing examples to use makefile
- Testing a modified version of the makefile from raylib Instead of multiple project files for examples. - Fixed readme example
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Examples/core/Bindings.dll
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Examples/core/core_2d_camera.cs
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Examples/core/core_2d_camera.png
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Examples/core/core_3d_camera_first_person.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_3d_camera_first_person.png
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After Width: | Height: | Size: 17 KiB |
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Examples/core/core_3d_camera_free.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_3d_camera_free.png
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After Width: | Height: | Size: 25 KiB |
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Examples/core/core_3d_mode.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_3d_mode.png
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After Width: | Height: | Size: 8.3 KiB |
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Examples/core/core_3d_picking.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_3d_picking.png
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After Width: | Height: | Size: 24 KiB |
1
Examples/core/core_basic_window.cs
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using Raylib;
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Examples/core/core_basic_window.exe
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Examples/core/core_basic_window.png
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After Width: | Height: | Size: 10 KiB |
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Examples/core/core_basic_window_web.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_color_select.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_color_select.png
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After Width: | Height: | Size: 14 KiB |
7
Examples/core/core_custom_logging.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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7
Examples/core/core_drop_files.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_drop_files.png
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After Width: | Height: | Size: 4.6 KiB |
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Examples/core/core_gestures_detection.cs
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Examples/core/core_gestures_detection.png
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After Width: | Height: | Size: 19 KiB |
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Examples/core/core_input_gamepad.cs
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Examples/core/core_input_gamepad.png
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After Width: | Height: | Size: 37 KiB |
1
Examples/core/core_input_keys.cs
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using Raylib;
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Examples/core/core_input_keys.exe
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Examples/core/core_input_keys.png
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After Width: | Height: | Size: 10 KiB |
1
Examples/core/core_input_mouse.cs
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using Raylib;
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Examples/core/core_input_mouse.exe
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Examples/core/core_input_mouse.png
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After Width: | Height: | Size: 15 KiB |
1
Examples/core/core_mouse_wheel.cs
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using Raylib;
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Examples/core/core_mouse_wheel.exe
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Examples/core/core_mouse_wheel.png
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After Width: | Height: | Size: 15 KiB |
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Examples/core/core_random_values.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_random_values.png
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After Width: | Height: | Size: 15 KiB |
7
Examples/core/core_storage_values.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
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Examples/core/core_storage_values.png
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After Width: | Height: | Size: 16 KiB |
7
Examples/core/core_vr_simulator.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
|
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Examples/core/core_vr_simulator.png
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After Width: | Height: | Size: 173 KiB |
7
Examples/core/core_world_screen.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Examples
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{
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/*******************************************************************************************
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*
|
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Examples/core/core_world_screen.png
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After Width: | Height: | Size: 23 KiB |
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Examples/core/raylib.dll
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Examples/core/resources/ps3.png
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After Width: | Height: | Size: 19 KiB |
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Examples/core/resources/xbox.png
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After Width: | Height: | Size: 16 KiB |