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Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers

This commit is contained in:
Meatcorps 2026-05-21 06:08:27 +02:00
commit 6c94ffb0cc
21 changed files with 1252 additions and 205 deletions

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@ -1085,6 +1085,24 @@ public static unsafe partial class Raylib
}
}
/// <summary>Load model animations from file</summary>
public static Span<ModelAnimation> LoadModelAnimations(string fileName)
{
using AnsiBuffer str1 = fileName.ToAnsiBuffer();
int count;
ModelAnimation* result = LoadModelAnimations(str1.AsPointer(), &count);
return new Span<ModelAnimation>(result, count);
}
public static void UnloadModelAnimations(Span<ModelAnimation> animations)
{
fixed (ModelAnimation* ptr = animations)
{
UnloadModelAnimations(ptr, animations.Length);
}
}
/// <summary>Compute mesh tangents</summary>
public static void GenMeshTangents(ref Mesh mesh)
{
@ -1549,6 +1567,155 @@ public static unsafe partial class Raylib
SaveFileText(fileBuffer.AsPointer(), textBuffer.AsPointer());
}
/// <summary>Rename file (if exists)</summary>
public static int FileRename(string filename, string fileRename)
{
using AnsiBuffer fileBuffer = filename.ToAnsiBuffer();
using AnsiBuffer textBuffer = fileRename.ToAnsiBuffer();
return FileRename(fileBuffer.AsPointer(), textBuffer.AsPointer());
}
/// <summary>Remove file (if exists)</summary>
public static int FileRemove(string filename)
{
using AnsiBuffer fileBuffer = filename.ToAnsiBuffer();
return FileRemove(fileBuffer.AsPointer());
}
/// <summary>Copy file from one path to another, dstPath created if it doesn't exist</summary>
public static int FileCopy(string srcPath, string dstPath)
{
using AnsiBuffer srcBuffer = srcPath.ToAnsiBuffer();
using AnsiBuffer dstBuffer = dstPath.ToAnsiBuffer();
return FileCopy(srcBuffer.AsPointer(), dstBuffer.AsPointer());
}
/// <summary>Move file from one path to another, dstPath created if it doesn't exist</summary>
public static int FileMove(string srcPath, string dstPath)
{
using AnsiBuffer srcBuffer = srcPath.ToAnsiBuffer();
using AnsiBuffer dstBuffer = dstPath.ToAnsiBuffer();
return FileMove(srcBuffer.AsPointer(), dstBuffer.AsPointer());
}
/// <summary>Replace text in an existing file</summary>
public static int FileTextReplace(string fileName, string search, string replacement)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
using AnsiBuffer searchBuffer = search.ToAnsiBuffer();
using AnsiBuffer replaceBuffer = replacement.ToAnsiBuffer();
return FileTextReplace(fileBuffer.AsPointer(), searchBuffer.AsPointer(), replaceBuffer.AsPointer());
}
/// <summary>Find text in existing file</summary>
public static int FileTextFindIndex(string fileName, string search)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
using AnsiBuffer searchBuffer = search.ToAnsiBuffer();
return FileTextFindIndex(fileBuffer.AsPointer(), searchBuffer.AsPointer());
}
/// <summary>Check if file exists</summary>
public static CBool FileExists(string fileName)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
return FileExists(fileBuffer.AsPointer());
}
/// <summary>Check if a directory path exists</summary>
public static CBool DirectoryExists(string dirPath)
{
using AnsiBuffer dirBuffer = dirPath.ToAnsiBuffer();
return DirectoryExists(dirBuffer.AsPointer());
}
/// <summary>Get file length in bytes</summary>
public static int GetFileLength(string fileName)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
return GetFileLength(fileBuffer.AsPointer());
}
/// <summary>Get string to extension for a filename string (includes dot: '.png')</summary>
public static string GetFileExtension(string fileName)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
return new string(GetFileExtension(fileBuffer.AsPointer()));
}
/// <summary>Get string to filename for a path string</summary>
public static string GetFileName(string fileName)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
return new string(GetFileName(fileBuffer.AsPointer()));
}
/// <summary>Get filename string without extension </summary>
public static string GetFileNameWithoutExt(string fileName)
{
using AnsiBuffer fileBuffer = fileName.ToAnsiBuffer();
return new string(GetFileNameWithoutExt(fileBuffer.AsPointer()));
}
/// <summary>Get full path for a given fileName with path</summary>
public static string GetDirectoryPath(string filePath)
{
using AnsiBuffer fileBuffer = filePath.ToAnsiBuffer();
return new string(GetDirectoryPath(fileBuffer.AsPointer()));
}
/// <summary>Get previous directory path for a given path</summary>
public static string GetPrevDirectoryPath(string dirPath)
{
using AnsiBuffer dirBuffer = dirPath.ToAnsiBuffer();
return new string(GetPrevDirectoryPath(dirBuffer.AsPointer()));
}
/// <summary>Get current working directory</summary>
public static string GetWorkingDirectoryAsString()
{
return new string(GetWorkingDirectory());
}
/// <summary>Get the directory of the running application</summary>
public static string GetApplicationDirectoryAsString()
{
return new string(GetApplicationDirectory());
}
/// <summary>Change working directory, return true on success</summary>
public static CBool ChangeDirectory(string dirPath)
{
using AnsiBuffer dirBuffer = dirPath.ToAnsiBuffer();
return ChangeDirectory(dirBuffer.AsPointer());
}
/// <summary>Check if a given path is a file or a directory</summary>
public static CBool IsPathFile(string path)
{
using AnsiBuffer pathBuffer = path.ToAnsiBuffer();
return IsPathFile(pathBuffer.AsPointer());
}
/// <summary>Load directory filepaths</summary>
public static FilePathList LoadDirectoryFiles(string dirPath, out int count)
{
using AnsiBuffer dirBuffer = dirPath.ToAnsiBuffer();
int c = 0;
var result = LoadDirectoryFiles(dirBuffer.AsPointer(), &c);
count = c;
return result;
}
/// <summary>Load directory filepaths with extension filtering and subdir scan; some filters available: "*.*", "FILES*", "DIRS*"</summary>
public static FilePathList LoadDirectoryFilesEx(string basePath, string filter, CBool scanSubDirs)
{
using AnsiBuffer baseBuffer = basePath.ToAnsiBuffer();
using AnsiBuffer filterBuffer = filter.ToAnsiBuffer();
return LoadDirectoryFilesEx(baseBuffer.AsPointer(), filterBuffer.AsPointer(), scanSubDirs);
}
/// <summary>
/// Loads text from a file, reads it, saves it, unloads the file, and returns the loaded text.
/// </summary>
@ -1569,4 +1736,5 @@ public static unsafe partial class Raylib
center.Y = GetScreenHeight() / 2.0f;
return center;
}
}