mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-09-09 03:01:41 -04:00
Fixed trailing whitespace
- Removed trailing whitespace from bindings and examples.
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@@ -13,24 +13,24 @@ public partial class text_writing_anim
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* Copyright (c) 2016 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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public static int Main()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [text] example - text writing anim");
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string message = "This sample illustrates a text writing\nanimation effect! Check it out! ;)";
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int framesCounter = 0;
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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@@ -38,30 +38,30 @@ public partial class text_writing_anim
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//----------------------------------------------------------------------------------
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if (IsKeyDown(KEY_SPACE)) framesCounter += 8;
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else framesCounter++;
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if (IsKeyPressed(KEY_ENTER)) framesCounter = 0;
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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DrawText(SubText(message, 0, framesCounter/10), 210, 160, 20, MAROON);
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DrawText("PRESS [ENTER] to RESTART!", 240, 260, 20, LIGHTGRAY);
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DrawText("PRESS [SPACE] to SPEED UP!", 239, 300, 20, LIGHTGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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}
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