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https://github.com/raylib-cs/raylib-cs
synced 2025-09-09 03:01:41 -04:00
Fixed trailing whitespace
- Removed trailing whitespace from bindings and examples.
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@@ -13,54 +13,54 @@ public partial class core_input_mouse
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* Copyright (c) 2014 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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public static int Main()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse input");
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Vector2 ballPosition = new Vector2( -100.0f, -100.0f );
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Color ballColor = DARKBLUE;
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SetTargetFPS(60);
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//---------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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ballPosition = GetMousePosition();
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if (IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) ballColor = MAROON;
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else if (IsMouseButtonPressed(MOUSE_MIDDLE_BUTTON)) ballColor = LIME;
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else if (IsMouseButtonPressed(MOUSE_RIGHT_BUTTON)) ballColor = DARKBLUE;
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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DrawCircleV(ballPosition, 40, ballColor);
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DrawText("move ball with mouse and click mouse button to change color", 10, 10, 20, DARKGRAY);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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return 0;
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}
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}
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}
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