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chore: clean recommit

This commit is contained in:
tiger tiger tiger 2026-07-07 23:47:38 +02:00
commit 60ad2e7fb1
122 changed files with 23950 additions and 323 deletions

View file

@ -75,11 +75,11 @@ public partial class DrawCircleSector : IExample
// Draw GUI controls
//------------------------------------------------------------------------------
/*GuiSliderBar(new Rectangle( 600, 40, 120, 20), "StartAngle", TextFormat("%.2f", startAngle), ref startAngle, 0, 720);
GuiSliderBar(new Rectangle( 600, 70, 120, 20), "EndAngle", TextFormat("%.2f", endAngle), ref endAngle, 0, 720);
GuiSliderBar(new Rectangle(600, 40, 120, 20), "StartAngle", $"{startAngle:F2}", ref startAngle, 0, 720);
GuiSliderBar(new Rectangle(600, 70, 120, 20), "EndAngle", $"{endAngle:F2}", ref endAngle, 0, 720);
GuiSliderBar(new Rectangle( 600, 140, 120, 20), "Radius", TextFormat("%.2f", outerRadius), ref outerRadius, 0, 200);
GuiSliderBar(new Rectangle( 600, 170, 120, 20), "Segments", TextFormat("%.2f", segments), ref segments, 0, 100);*/
GuiSliderBar(new Rectangle(600, 140, 120, 20), "Radius", $"{outerRadius:F2}", ref outerRadius, 0, 200);
GuiSliderBar(new Rectangle(600, 170, 120, 20), "Segments", $"{segments:F2}", ref segments, 0, 100);
//------------------------------------------------------------------------------
minSegments = MathF.Truncate(MathF.Ceiling((endAngle - startAngle) / 90));
@ -96,6 +96,28 @@ public partial class DrawCircleSector : IExample
{
}
//----------------------------------------------------------------------------------
// Minimal raygui-like widgets (plain raylib re-implementation)
//----------------------------------------------------------------------------------
private static void GuiSliderBar(Rectangle bounds, string textLeft, string textRight, ref float value, float minValue, float maxValue)
{
Vector2 mouse = GetMousePosition();
bool hover = CheckCollisionPointRec(mouse, bounds);
if (hover && IsMouseButtonDown(MouseButton.Left))
{
value = minValue + ((mouse.X - bounds.X) / bounds.Width) * (maxValue - minValue);
if (value < minValue) value = minValue;
if (value > maxValue) value = maxValue;
}
DrawRectangleRec(bounds, Color.LightGray);
float pct = (value - minValue) / (maxValue - minValue);
DrawRectangleRec(new Rectangle(bounds.X, bounds.Y, bounds.Width * pct, bounds.Height), Color.SkyBlue);
DrawRectangleLinesEx(bounds, 1, Color.Gray);
if (!string.IsNullOrEmpty(textLeft)) DrawText(textLeft, (int)bounds.X - MeasureText(textLeft, 10) - 5, (int)(bounds.Y + bounds.Height / 2 - 5), 10, Color.DarkGray);
if (!string.IsNullOrEmpty(textRight)) DrawText(textRight, (int)(bounds.X + bounds.Width + 5), (int)(bounds.Y + bounds.Height / 2 - 5), 10, Color.DarkGray);
}
public static int Main()
{
// Initialization