From 5cdb0b43f7b9aed9c55acf934e54c15401a97c53 Mon Sep 17 00:00:00 2001 From: ChrisDill Date: Thu, 18 Jan 2024 19:14:39 +0000 Subject: [PATCH] Update README.md --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 5d93ab7..9708e81 100644 --- a/README.md +++ b/README.md @@ -12,7 +12,7 @@ C# bindings for raylib, a simple and easy-to-use library to learn videogames pro [![Build](https://github.com/ChrisDill/Raylib-cs/workflows/Build/badge.svg)](https://github.com/ChrisDill/Raylib-cs/actions?query=workflow%3ABuild) -Raylib-cs targets net5.0 and net6.0 and uses the [official 4.5.0 release](https://github.com/raysan5/raylib/releases/tag/4.5.0) to build the native libraries. +Raylib-cs targets net5.0 and net6.0 and uses the [official 5.0 release](https://github.com/raysan5/raylib/releases/tag/5.0) to build the native libraries. ## Installation - NuGet @@ -43,7 +43,7 @@ the command won't work. 2. Add [Raylib-cs/Raylib-cs.csproj](Raylib-cs/Raylib-cs.csproj) to your project as an existing project. -3. Download the native libraries for the platforms you want to build for using the [official 4.5.0 release](https://github.com/raysan5/raylib/releases/tag/4.5.0). +3. Download the native libraries for the platforms you want to build for using the [official 5.0 release](https://github.com/raysan5/raylib/releases/tag/5.0). **NOTE: the MSVC version is required for Windows platforms** 4. Setup the native libraries so they are in the same directory as the executable/can be found in the [search path](https://www.mono-project.com/docs/advanced/pinvoke/). @@ -66,9 +66,9 @@ class Program while (!Raylib.WindowShouldClose()) { Raylib.BeginDrawing(); - Raylib.ClearBackground(Color.WHITE); + Raylib.ClearBackground(Color.White); - Raylib.DrawText("Hello, world!", 12, 12, 20, Color.BLACK); + Raylib.DrawText("Hello, world!", 12, 12, 20, Color.Black); Raylib.EndDrawing(); }