mirror of
https://github.com/raylib-cs/raylib-cs
synced 2025-07-02 19:13:43 -04:00
Added Raymath binding + Initial examples
- Added Raymath.cs binding. Raylib.cs depends on this since they both share some types. - Bindings moved into source directly. - Inital examples port alot of syntax still needs to be fixed. - Couldn't get cppsharp to work correctly so using a custom generator(WIP).
This commit is contained in:
41
README.md
41
README.md
@ -3,17 +3,40 @@
|
||||
C# bindings for raylib 2.0, a simple and easy-to-use library to learn videogames programming (www.raylib.com)
|
||||
|
||||
## Installation
|
||||
- Download the repository
|
||||
- Run ExampleApplication.exe in ExampleApplication/bin/Debug/
|
||||
Tested on windows 10 64 bit.
|
||||
|
||||
1. Download the repository
|
||||
2. Run ExampleApplication.exe in ExampleApplication/bin/Debug/
|
||||
|
||||
```
|
||||
using Raylib;
|
||||
using static Raylib.rl;
|
||||
|
||||
static class Program
|
||||
{
|
||||
public static void Main()
|
||||
{
|
||||
InitWindow(640, 480, "Raylib-cs");
|
||||
|
||||
while (!WindowShouldClose())
|
||||
{
|
||||
BeginDraw();
|
||||
|
||||
ClearBackground(WHITE);
|
||||
DrawText("Hello, world!", 12, 12, 20, BLACK);
|
||||
|
||||
EndDrawing();
|
||||
}
|
||||
|
||||
CloseWindow();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
# TODO:
|
||||
## Cppsharp generator:
|
||||
- Add utility constructors for types -> Vector3(x, y, z).
|
||||
- Add utility for cleaning up types so they are destroyed with the type.
|
||||
|
||||
## General
|
||||
- Allow raylib to be used inside windows forms
|
||||
- Convert across raylib examples
|
||||
- Finish binding generator
|
||||
- Use raylib in windows forms
|
||||
- Bind physac, raygui, easings
|
||||
|
||||
## Contributing
|
||||
If you have any ideas, feel free to open an issue and tell me what you think.
|
||||
|
Reference in New Issue
Block a user