diff --git a/Raylib-cs/types/Window.cs b/Raylib-cs/types/Window.cs
index 3696a09..e306632 100644
--- a/Raylib-cs/types/Window.cs
+++ b/Raylib-cs/types/Window.cs
@@ -27,141 +27,145 @@ public sealed class Window : IDisposable
return _instance ?? new Window(flags, width, height, title);
}
- /// See
+ ///
public bool ShouldClose() => Raylib.WindowShouldClose();
- /// See
+ ///
public void Close() => Raylib.CloseWindow();
- /// See
+ ///
public void TakeScreenshot(string path) => Raylib.TakeScreenshot(path);
- /// See
+ ///
public bool IsReady() => Raylib.IsWindowReady();
- /// See
+ ///
public bool IsFullscreen() => Raylib.IsWindowFullscreen();
- /// See
+ ///
public bool IsHidden() => Raylib.IsWindowHidden();
- /// See
+ ///
public bool IsMinimized() => Raylib.IsWindowMinimized();
- /// See
+ ///
public bool IsMaximized() => Raylib.IsWindowMaximized();
- /// See
+ ///
public bool IsFocused() => Raylib.IsWindowFocused();
- /// See
+ ///
public bool IsResized() => Raylib.IsWindowResized();
- /// See
+ ///
public bool IsState(ConfigFlags state) => Raylib.IsWindowState(state);
- /// See
+ ///
public bool SetState(ConfigFlags state) => Raylib.SetWindowState(state);
- /// See
+ ///
public void ClearState(ConfigFlags state) => Raylib.ClearWindowState(state);
- /// See
+ ///
public void ToggleFullscreen() => Raylib.ToggleFullscreen();
- /// See
+ ///
public void Maximize() => Raylib.MaximizeWindow();
- /// See
+ ///
public void Minimize() => Raylib.MinimizeWindow();
- /// See
+ ///
public void Restore() => Raylib.RestoreWindow();
- /// See
+ ///
public void SetIcon(Image image) => Raylib.SetWindowIcon(image);
- /// See
+ ///
public unsafe void SetIcons(Image* images, int count) => Raylib.SetWindowIcons(images, count);
- /// See
+ ///
public void SetTitle(string title) => Raylib.SetWindowTitle(title);
- /// See
+ ///
public void SetClipboardText(string path) => Raylib.SetClipboardText(path);
- /// See
+ ///
public void SetPosition(int x, int y) => Raylib.SetWindowPosition(x, y);
- /// See
+ ///
public void SetMonitor(int monitor) => Raylib.SetWindowMonitor(monitor);
- /// See
+ ///
public void SetMinSize(int width, int height) => Raylib.SetWindowMinSize(width, height);
- /// See
+ ///
public void SetSize(int width, int height) => Raylib.SetWindowSize(width, height);
- /// See
+ ///
public void SetOpacity(float opacity) => Raylib.SetWindowOpacity(opacity);
- /// See
+ ///
public void EnableEventWaiting() => Raylib.EnableEventWaiting();
- /// See
+ ///
public void DisableEventWaiting() => Raylib.DisableEventWaiting();
- /// See
+ ///
public int GetScreenWidth() => Raylib.GetScreenWidth();
- /// See
+ ///
public int GetScreenHeight() => Raylib.GetScreenHeight();
- /// See
+ ///
public int GetRenderWidth() => Raylib.GetRenderWidth();
- /// See
+ ///
public int GetRenderHeight() => Raylib.GetRenderHeight();
- /// See
+ ///
public int GetMonitorCount() => Raylib.GetMonitorCount();
- /// See
+ ///
public int GetCurrentMonitor() => Raylib.GetCurrentMonitor();
- /// See
+ ///
public Vector2 GetMonitorPosition(int monitor) => Raylib.GetMonitorPosition(monitor);
- /// See
+ ///
public int GetMonitorWidth(int monitor) => Raylib.GetMonitorWidth(monitor);
- /// See
+ ///
public int GetMonitorHeight(int monitor) => Raylib.GetMonitorHeight(monitor);
- /// See
+ ///
public int GetMonitorPhysicalWidth(int monitor) => Raylib.GetMonitorPhysicalWidth(monitor);
- /// See
+ ///
public int GetMonitorPhysicalHeight(int monitor) => Raylib.GetMonitorPhysicalHeight(monitor);
- /// See
+ ///
public int GetMonitorRefreshRate(int monitor) => Raylib.GetMonitorRefreshRate(monitor);
- /// See
+ ///
public Vector2 GetPosition() => Raylib.GetWindowPosition();
- /// See
+ ///
public Vector2 GetScaleDpi() => Raylib.GetWindowScaleDPI();
- /// See
+ ///
public string GetMonitorName(int monitor) => Raylib.GetMonitorName_(monitor);
-
+
+ ///
+ public string GetClipboardText() => Raylib.GetClipboardText_();
+
public void Dispose()
{
if (!IsReady()) return;
this.Close();
+ _instance = null;
}
}
\ No newline at end of file