diff --git a/README.md b/README.md index 7a00a90..cabe48e 100644 --- a/README.md +++ b/README.md @@ -10,7 +10,7 @@ C# bindings for raylib, a simple and easy-to-use library to learn videogames pro [![GitHub stars](https://img.shields.io/github/stars/raylib-cs/raylib-cs?style=social)](https://github.com/raylib-cs/raylib-cs/stargazers) [![Build](https://github.com/raylib-cs/raylib-cs/workflows/Build/badge.svg)](https://github.com/raylib-cs/raylib-cs/actions?query=workflow%3ABuild) -Raylib-cs targets net8.0 and uses the [official 5.5 release](https://github.com/raysan5/raylib/releases/tag/5.5) +Raylib-cs targets net8.0, net10.0 and uses the [official 6.0 release](https://github.com/raysan5/raylib/releases/tag/6.0) to build the native libraries. ## Status @@ -47,7 +47,7 @@ otherwise the command won't work. 2. Add [Raylib-cs/Raylib-cs.csproj](Raylib-cs/Raylib-cs.csproj) to your project as an existing project. -3. Download/build the native libraries for the platforms you want using the [official 5.5 release](https://github.com/raysan5/raylib/releases/tag/5.5). +3. Download/build the native libraries for the platforms you want using the [official 6.0 release](https://github.com/raysan5/raylib/releases/tag/6.0). **NOTE: the MSVC version is required for Windows platforms** 4. Setup the native libraries so they are in the same directory as the executable/can be found in the [search path](https://www.mono-project.com/docs/advanced/pinvoke/).