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Initial templates
- First version of raylib templates(WIP).
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Templates/advance_game/advance_game.cs
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Templates/advance_game/advance_game.cs
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Templates/advance_game/resources/ambient.ogg
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Templates/advance_game/resources/coin.wav
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Templates/advance_game/resources/coin.wav
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Templates/advance_game/resources/mecha.png
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Templates/advance_game/resources/raylib_logo.png
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Templates/advance_game/screens/screen_ending.cs
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Templates/advance_game/screens/screen_ending.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/advance_game/screens/screen_gameplay.cs
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Templates/advance_game/screens/screen_gameplay.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/advance_game/screens/screen_logo.cs
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Templates/advance_game/screens/screen_logo.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/advance_game/screens/screen_options.cs
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Templates/advance_game/screens/screen_options.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/advance_game/screens/screen_title.cs
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Templates/advance_game/screens/screen_title.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/simple_game/simple_game.cs
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Templates/simple_game/simple_game.cs
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Templates/standard_game/screens/screen_ending.cs
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Templates/standard_game/screens/screen_ending.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/standard_game/screens/screen_gameplay.cs
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Templates/standard_game/screens/screen_gameplay.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/standard_game/screens/screen_logo.cs
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Templates/standard_game/screens/screen_logo.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/standard_game/screens/screen_options.cs
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Templates/standard_game/screens/screen_options.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/standard_game/screens/screen_title.cs
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Templates/standard_game/screens/screen_title.cs
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using Raylib;
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using static Raylib.Raylib;
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public partial class Templates
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{
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/**********************************************************************************************
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*
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Templates/standard_game/standard_game.cs
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Templates/standard_game/standard_game.cs
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