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mirror of https://github.com/raylib-cs/raylib-cs synced 2025-09-09 03:01:41 -04:00

Testing string approaches

This commit is contained in:
2021-12-17 22:42:46 +00:00
parent 3e8e4a6319
commit 4287c342a1
2 changed files with 51 additions and 38 deletions

View File

@@ -6,53 +6,53 @@ namespace Raylib_cs
{ {
public static unsafe partial class Raylib public static unsafe partial class Raylib
{ {
/// <inheritdoc cref="InitWindow(int, int, byte*)"/> /// <summary>Initialize window and OpenGL context</summary>
public static void InitWindow(int width, int height, Utf8String title) public static void InitWindow(int width, int height, string title)
{ {
fixed (byte* p = title) fixed (byte* b = title.GetUTF8Bytes())
{ {
InitWindow(width, height, p); InitWindow(width, height, b);
} }
} }
/// <inheritdoc cref="SetWindowTitle(byte*)"/> /// <summary>Set title for window (only PLATFORM_DESKTOP)</summary>
public static void SetWindowTitle(Utf8String title) public static void SetWindowTitle(string title)
{ {
fixed (byte* p = title) fixed (byte* b = title.GetUTF8Bytes())
{ {
SetWindowTitle(p); SetWindowTitle(b);
} }
} }
/// <inheritdoc cref="GetMonitorName"/> /// <summary>Get the human-readable, UTF-8 encoded name of the primary monitor</summary>
public static Utf8String GetMonitorName_(int monitor) public static string GetMonitorName_(int monitor)
{ {
return Utf8String.FromPtr(GetMonitorName(monitor)); return Utf8StringUtils.GetUTF8String(GetMonitorName(monitor));
} }
/// <inheritdoc cref="GetClipboardText"/> /// <summary>Get clipboard text content</summary>
public static Utf8String GetClipboardText_() public static string GetClipboardText_()
{ {
return Utf8String.FromPtr(GetClipboardText()); return Utf8StringUtils.GetUTF8String(GetClipboardText());
} }
/// <inheritdoc cref="SetClipboardText(byte*)"/> /// <summary>Set clipboard text content</summary>
public static void SetClipboardText(Utf8String text) public static void SetClipboardText(string text)
{ {
fixed (byte* p = text) fixed (byte* p = text.GetUTF8Bytes())
{ {
SetClipboardText(p); SetClipboardText(p);
} }
} }
/// <inheritdoc cref="SetTraceLogCallback"/> /// <summary>Set custom trace log</summary>
public static void SetTraceLogCallback_(TraceLogCallback callback) public static void SetTraceLogCallback_(TraceLogCallback callback)
{ {
SetTraceLogCallback(callback); SetTraceLogCallback(callback);
traceLogCallback = callback; traceLogCallback = callback;
} }
/// <inheritdoc cref="GetDroppedFiles(int*)"/> /// <summary>Get dropped files names (memory should be freed)</summary>
public static string[] GetDroppedFiles() public static string[] GetDroppedFiles()
{ {
int count; int count;
@@ -67,10 +67,10 @@ namespace Raylib_cs
return files; return files;
} }
/// <inheritdoc cref="GetGamepadName"/> /// <summary>Return gamepad internal name id</summary>
public static Utf8String GetGamepadName_(int gamepad) public static string GetGamepadName_(int gamepad)
{ {
return Utf8String.FromPtr(GetGamepadName(gamepad)); return Utf8StringUtils.GetUTF8String(GetGamepadName(gamepad));
} }
/// <inheritdoc cref="UpdateCamera(Camera3D*)"/> /// <inheritdoc cref="UpdateCamera(Camera3D*)"/>
@@ -82,17 +82,19 @@ namespace Raylib_cs
} }
} }
public static Image ImageText(Utf8String text, int fontSize, Color color) /// <summary>Create an image from text (default font)</summary>
public static Image ImageText(string text, int fontSize, Color color)
{ {
fixed (byte* p = text) fixed (byte* p = text.GetUTF8Bytes())
{ {
return ImageText(p, fontSize, color); return ImageText(p, fontSize, color);
} }
} }
public static Image ImageTextEx(Font font, Utf8String text, float fontSize, float spacing, Color tint) /// <summary>Create an image from text (custom sprite font)</summary>
public static Image ImageTextEx(Font font, string text, float fontSize, float spacing, Color tint)
{ {
fixed (byte* p = text) fixed (byte* p = text.GetUTF8Bytes())
{ {
return ImageTextEx(font, p, fontSize, spacing, tint); return ImageTextEx(font, p, fontSize, spacing, tint);
} }
@@ -315,9 +317,9 @@ namespace Raylib_cs
} }
} }
public static void DrawText(Utf8String text, int posX, int posY, int fontSize, Color color) public static void DrawText(string text, int posX, int posY, int fontSize, Color color)
{ {
fixed (byte* p = text) fixed (byte* p = text.GetUTF8Bytes())
{ {
DrawText(p, posX, posY, fontSize, color); DrawText(p, posX, posY, fontSize, color);
} }
@@ -366,11 +368,11 @@ namespace Raylib_cs
} }
} }
public static Utf8String TextToPascal(Utf8String text) public static string TextToPascal(Utf8String text)
{ {
fixed (byte* p1 = text) fixed (byte* p1 = text)
{ {
return Utf8String.FromPtr(TextToPascal(p1)); return Utf8StringUtils.GetUTF8String(TextToPascal(p1));
} }
} }
@@ -382,9 +384,9 @@ namespace Raylib_cs
} }
} }
public static int[] LoadCodepoints(Utf8String text, ref int count) public static int[] LoadCodepoints(string text, ref int count)
{ {
fixed (byte* p1 = text) fixed (byte* p1 = text.GetUTF8Bytes())
{ {
fixed (int* c = &count) fixed (int* c = &count)
{ {
@@ -406,9 +408,9 @@ namespace Raylib_cs
/// <summary>Returns next codepoint in a UTF8 encoded string; 0x3f('?') is returned on failure</summary> /// <summary>Returns next codepoint in a UTF8 encoded string; 0x3f('?') is returned on failure</summary>
/// <returns>single codepoint / "char"</returns> /// <returns>single codepoint / "char"</returns>
public static int GetCodepoint(Utf8String text, ref int bytesProcessed) public static int GetCodepoint(string text, ref int bytesProcessed)
{ {
fixed (byte* p1 = text) fixed (byte* p1 = text.GetUTF8Bytes())
{ {
// this probably wont work // this probably wont work
fixed (int* p = &bytesProcessed) fixed (int* p = &bytesProcessed)
@@ -418,21 +420,21 @@ namespace Raylib_cs
} }
} }
public static Utf8String CodepointToUTF8(int codepoint, ref int byteSize) public static string CodepointToUTF8(int codepoint, ref int byteSize)
{ {
fixed (int* l1 = &byteSize) fixed (int* l1 = &byteSize)
{ {
var ptr = CodepointToUTF8(codepoint, l1); var ptr = CodepointToUTF8(codepoint, l1);
return Utf8String.FromPtr(ptr); return Utf8StringUtils.GetUTF8String(ptr);
} }
} }
public static Utf8String TextCodepointsToUTF8(int[] codepoints, int length) public static string TextCodepointsToUTF8(int[] codepoints, int length)
{ {
fixed (int* c1 = codepoints) fixed (int* c1 = codepoints)
{ {
var ptr = TextCodepointsToUTF8(c1, length); var ptr = TextCodepointsToUTF8(c1, length);
return Utf8String.FromPtr(ptr); return Utf8StringUtils.GetUTF8String(ptr);
} }
} }

View File

@@ -1,5 +1,6 @@
using System; using System;
using System.Text; using System.Text;
using System.Runtime.InteropServices;
namespace Raylib_cs namespace Raylib_cs
{ {
@@ -206,5 +207,15 @@ namespace Raylib_cs
return byteArray; return byteArray;
} }
public static unsafe string GetUTF8String(byte* bytes)
{
return Marshal.PtrToStringUTF8((IntPtr)bytes);
}
public static byte[] GetUTF8Bytes(this string text)
{
return Encoding.UTF8.GetBytes(text);
}
} }
} }