From 41a6f1b02edf7f4cd6f0ace8f9bfd5a5779493ba Mon Sep 17 00:00:00 2001
From: JupiterRider <60042618+JupiterRider@users.noreply.github.com>
Date: Fri, 6 Dec 2024 21:29:07 +0100
Subject: [PATCH] GetActiveFramebuffer added
---
Raylib-cs/interop/Rlgl.cs | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/Raylib-cs/interop/Rlgl.cs b/Raylib-cs/interop/Rlgl.cs
index 39789b7..454272c 100644
--- a/Raylib-cs/interop/Rlgl.cs
+++ b/Raylib-cs/interop/Rlgl.cs
@@ -328,6 +328,10 @@ public static unsafe partial class Rlgl
[DllImport(NativeLibName, EntryPoint = "rlDisableFramebuffer", CallingConvention = CallingConvention.Cdecl)]
public static extern void DisableFramebuffer();
+ /// Get the currently active render texture (fbo), 0 for default framebuffer
+ [DllImport(NativeLibName, EntryPoint = "rlGetActiveFramebuffer", CallingConvention = CallingConvention.Cdecl)]
+ public static extern uint GetActiveFramebuffer();
+
/// Blit active framebuffer to main framebuffer
[DllImport(NativeLibName, EntryPoint = "rlBlitFramebuffer", CallingConvention = CallingConvention.Cdecl)]
public static extern void BlitFramebuffer();