diff --git a/Raylib-cs/interop/Raylib.cs b/Raylib-cs/interop/Raylib.cs
index aa97a58..d4c7d0a 100644
--- a/Raylib-cs/interop/Raylib.cs
+++ b/Raylib-cs/interop/Raylib.cs
@@ -362,9 +362,9 @@ public static unsafe partial class Raylib
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Shader LoadShaderFromMemory(sbyte* vsCode, sbyte* fsCode);
- /// Check if a shader is ready
+ /// Check if a shader is valid (loaded on GPU)
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
- public static extern CBool IsShaderReady(Shader shader);
+ public static extern CBool IsShaderValid(Shader shader);
/// Get shader uniform location
[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]