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Review resources/licensing usage

This commit is contained in:
2023-10-05 19:59:31 +01:00
parent dc20bc46ab
commit 3bbfcfc0a7
15 changed files with 102 additions and 32865 deletions

View File

@ -43,8 +43,8 @@ public class ModelShader
camera.FovY = 45.0f;
camera.Projection = CameraProjection.CAMERA_PERSPECTIVE;
Model model = LoadModel("resources/models/watermill.obj");
Texture2D texture = LoadTexture("resources/models/watermill_diffuse.png");
Model model = LoadModel("resources/models/obj/watermill.obj");
Texture2D texture = LoadTexture("resources/models/obj/watermill_diffuse.png");
Shader shader = LoadShader("resources/shaders/glsl330/base.vs",
"resources/shaders/glsl330/grayscale.fs");