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https://github.com/raylib-cs/raylib-cs
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added new runtimes
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52
Test.Common/Test.cs
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52
Test.Common/Test.cs
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@@ -0,0 +1,52 @@
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using System;
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using Raylib;
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using static Raylib.Raylib;
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namespace Test.Common
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{
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public static class Test
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{
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public static void Run()
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{
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 800;
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int screenHeight = 450;
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// SetConfigFlags((int)Flag.WINDOW_UNDECORATED);
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InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window");
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var model = LoadModel("bridge.obj");
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model.mesh.Vertices[0] = 5f;
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SetTargetFPS(60);
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//--------------------------------------------------------------------------------------
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// Main game loop
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while (!WindowShouldClose()) // Detect window close button or ESC key
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{
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// Update
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//----------------------------------------------------------------------------------
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// TODO: Update your variables here
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//----------------------------------------------------------------------------------
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(RAYWHITE);
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DrawText("Congrats! You created your first window!", 190, 200, 20, MAROON);
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EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow(); // Close window and OpenGL context
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//--------------------------------------------------------------------------------------
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}
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}
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}
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