Watch
2
0
Fork
You've already forked raylib-cs
0

Fix usage of uint in bindings (#246)

This commit is contained in:
Rgebee 2024-05-25 10:34:38 +01:00 committed by GitHub
commit 383ec91e95
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
8 changed files with 36 additions and 36 deletions

View file

@ -613,9 +613,9 @@ public static unsafe partial class Rlgl
[DllImport(NativeLibName, EntryPoint = "rlGetGlTextureFormats", CallingConvention = CallingConvention.Cdecl)]
public static extern void GetGlTextureFormats(
PixelFormat format,
int* glInternalFormat,
int* glFormat,
int* glType
uint* glInternalFormat,
uint* glFormat,
uint* glType
);
/// <summary>Get OpenGL internal formats</summary>