Fix usage of uint in bindings (#246)
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8 changed files with 36 additions and 36 deletions
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@ -47,7 +47,7 @@ public class AnimationDemo
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Vector3 position = new(0.0f, 0.0f, 0.0f);
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// Load animation data
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uint animsCount = 0;
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int animsCount = 0;
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var anims = LoadModelAnimations("resources/models/iqm/guyanim.iqm", ref animsCount);
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int animFrameCounter = 0;
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