IsTextureReady renamed
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1 changed files with 2 additions and 2 deletions
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@ -1801,9 +1801,9 @@ public static unsafe partial class Raylib
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[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern RenderTexture2D LoadRenderTexture(int width, int height);
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/// <summary>Check if a texture is ready</summary>
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/// <summary>Check if a texture is valid (loaded in GPU)</summary>
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[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
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public static extern CBool IsTextureReady(Texture2D texture);
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public static extern CBool IsTextureValid(Texture2D texture);
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/// <summary>Unload texture from GPU memory (VRAM)</summary>
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[DllImport(NativeLibName, CallingConvention = CallingConvention.Cdecl)]
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