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# Raylib-cs
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# Raylib-cs
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> Testing C# bindings for Raylib, a simple and easy-to-use library to learn videogames programming
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Testing C# bindings for Raylib, a simple and easy-to-use library to learn videogames programming (www.raylib.com)
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## Installation
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## Installation
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Windows:
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Windows:
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'''
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- Download the repository
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- Download the repository
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- Open in visual studio
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- Open in visual studio
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- Copy raylib.dll in Raylib-cs/raylib.dll
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- Copy raylib.dll in Raylib-cs/raylib.dll
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- Build and run
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- Build and run
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'''
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## Contributing
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## Contributing
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As I use this for my own projects, I know this might not be the perfect approach
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As I use this for my own projects, I know this might not be the perfect approach
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@ -33,4 +32,4 @@ If you'd like to contribute, please fork the repository and make changes as
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you'd like. Pull requests are warmly welcome.
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you'd like. Pull requests are warmly welcome.
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## Licensing
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## Licensing
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Raylib-cs is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE.md) for further details.
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Raylib-cs is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
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