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Adding a string method for OpenURL and Add a string method for OpenURL and SetGamepadMappings

This commit is contained in:
MrScautHD 2023-08-04 23:58:03 +02:00
commit 321c93f02b

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@ -38,6 +38,20 @@ namespace Raylib_cs
using var str1 = text.ToUTF8Buffer(); using var str1 = text.ToUTF8Buffer();
SetClipboardText(str1.AsPointer()); SetClipboardText(str1.AsPointer());
} }
/// <summary>Open URL with default system browser (if available)</summary>
public static void OpenURL(string url)
{
using var str1 = url.ToUTF8Buffer();
OpenURL(str1.AsPointer());
}
/// <summary>Set internal gamepad mappings (SDL_GameControllerDB)</summary>
public static int SetGamepadMappings(string mappings)
{
using var str1 = mappings.ToUTF8Buffer();
return SetGamepadMappings(str1.AsPointer());
}
/// <summary>Load shader from files and bind default locations</summary> /// <summary>Load shader from files and bind default locations</summary>
public static Shader LoadShader(string vsFileName, string fsFileName) public static Shader LoadShader(string vsFileName, string fsFileName)