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Fixed VR issue

- Fixed werid graphical bug with VR. Issue was with the struct for VrDeviceInfo.
This commit is contained in:
Rgebee 2018-11-22 15:00:25 +00:00
commit 2e6a583193
8 changed files with 62 additions and 131 deletions

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@ -4,13 +4,14 @@
<TargetFramework>netcoreapp2.1</TargetFramework>
<ApplicationIcon>raylib-cs.ico</ApplicationIcon>
<Platforms>AnyCPU;x64;x86</Platforms>
<StartupObject>Test.NetCore.Program</StartupObject>
<StartupObject>physics_demo</StartupObject>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x86'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>false</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>false</Optimize>
@ -18,6 +19,10 @@
<Prefer32Bit>true</Prefer32Bit>
<DefineConstants>DEBUG;TRACE</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Bindings\Bindings.csproj" />
</ItemGroup>