Fix for Examples.Logging by importing the nuget package
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2 changed files with 13 additions and 21 deletions
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@ -1,7 +1,7 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Raylib_cs;
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using Serilog;
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using static Raylib_cs.Raylib;
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namespace Examples.Logging;
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@ -29,7 +29,7 @@ public static class CustomSerilogLogging
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// Attach Logger to callback
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//--------------------------------------------------------------------------------------
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unsafe {
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SetTraceLogCallback(GetPointer());
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Raylib.SetTraceLogCallback(GetPointer());
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}
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Logger.Information("Logger has been set to Raylib-cs TraceLogCallback");
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@ -39,25 +39,25 @@ public static class CustomSerilogLogging
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const int screenWidth = 800;
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const int screenHeight = 450;
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InitWindow(screenWidth, screenHeight, "raylib custom Logger example - basic window");
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Raylib.InitWindow(screenWidth, screenHeight, "raylib custom Logger example - basic window");
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// Main game loop
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while (!WindowShouldClose())
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while (!Raylib.WindowShouldClose())
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{
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// Draw
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//----------------------------------------------------------------------------------
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BeginDrawing();
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ClearBackground(Color.RayWhite);
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Raylib.BeginDrawing();
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Raylib.ClearBackground(Color.RayWhite);
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DrawText("Hello World!", 190, 200, 20, Color.Black);
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Raylib.DrawText("Hello World!", 190, 200, 20, Color.Black);
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EndDrawing();
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Raylib.EndDrawing();
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//----------------------------------------------------------------------------------
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}
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// De-Initialization
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//--------------------------------------------------------------------------------------
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CloseWindow();
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Raylib.CloseWindow();
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//--------------------------------------------------------------------------------------
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return 0;
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@ -8,21 +8,13 @@
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<ImplicitUsings>enable</ImplicitUsings>
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</PropertyGroup>
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<ItemGroup>
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<Compile Remove="Core/LoadingThread.cs"/>
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<Compile Remove="Text/Unicode.cs"/>
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</ItemGroup>
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<ItemGroup>
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<Using Include="Raylib_cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="../Raylib-cs/Raylib-cs.csproj" />
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<!-- <ItemGroup>-->
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<!-- <ProjectReference Include="../Raylib-cs/Raylib-cs.csproj" />-->
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<!-- <ProjectReference Include="../Raylib-cs.Native/Raylib-cs.Native.csproj" />-->
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</ItemGroup>
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<!-- </ItemGroup>-->
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<ItemGroup>
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<PackageReference Include="Raylib-cs" Version="6.0.0" />
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<PackageReference Include="Serilog" Version="3.1.1" />
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<PackageReference Include="Serilog.Sinks.Console" Version="5.0.1" />
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</ItemGroup>
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