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BREAKING: Update names of methods, variables, and other elements (#181)

Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions.

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Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com>
This commit is contained in:
Rgebee 2023-08-14 21:33:48 +01:00 committed by GitHub
commit 23ed54cc24
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30 changed files with 1282 additions and 1295 deletions

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@ -112,26 +112,26 @@ namespace Raylib_cs
/// <summary>
/// OpenGL texture id
/// </summary>
public uint id;
public uint Id;
/// <summary>
/// Texture base width
/// </summary>
public int width;
public int Width;
/// <summary>
/// Texture base height
/// </summary>
public int height;
public int Height;
/// <summary>
/// Mipmap levels, 1 by default
/// </summary>
public int mipmaps;
public int Mipmaps;
/// <summary>
/// Data format (PixelFormat type)
/// </summary>
public PixelFormat format;
public PixelFormat Format;
}
}