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https://github.com/raylib-cs/raylib-cs
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BREAKING: Update names of methods, variables, and other elements (#181)
Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions. --------- Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com>
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@ -112,26 +112,26 @@ namespace Raylib_cs
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/// <summary>
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/// OpenGL texture id
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/// </summary>
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public uint id;
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public uint Id;
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/// <summary>
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/// Texture base width
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/// </summary>
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public int width;
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public int Width;
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/// <summary>
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/// Texture base height
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/// </summary>
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public int height;
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public int Height;
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/// <summary>
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/// Mipmap levels, 1 by default
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/// </summary>
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public int mipmaps;
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public int Mipmaps;
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/// <summary>
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/// Data format (PixelFormat type)
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/// </summary>
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public PixelFormat format;
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public PixelFormat Format;
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}
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}
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