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BREAKING: Update names of methods, variables, and other elements (#181)

Breaking change to update naming across Raylib-cs to make it more consistent with C# naming conventions.

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Co-authored-by: MrScautHD <65916181+MrScautHD@users.noreply.github.com>
This commit is contained in:
2023-08-14 21:33:48 +01:00
committed by GitHub
parent 8edc98ad95
commit 23ed54cc24
30 changed files with 1280 additions and 1293 deletions

View File

@ -1,4 +1,3 @@
using System;
using System.Runtime.InteropServices;
namespace Raylib_cs
@ -54,17 +53,17 @@ namespace Raylib_cs
/// <summary>
/// Material map texture
/// </summary>
public Texture2D texture;
public Texture2D Texture;
/// <summary>
/// Material map color
/// </summary>
public Color color;
public Color Color;
/// <summary>
/// Material map value
/// </summary>
public float value;
public float Value;
}
/// <summary>
@ -76,17 +75,17 @@ namespace Raylib_cs
/// <summary>
/// Material shader
/// </summary>
public Shader shader;
public Shader Shader;
//TODO: convert
/// <summary>
/// Material maps
/// </summary>
public MaterialMap* maps;
public MaterialMap* Maps;
/// <summary>
/// Material generic parameters (if required)
/// </summary>
public fixed float param[4];
public fixed float Param[4];
}
}