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Upgrade Raylib to 6.0 (#337)

* Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!]

* Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers

* Additional resources from the Raylib repo.

* Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!]

* Fixing the QOL utils

* Fixing the Mesh struct

* Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8

* Updated README to reflect .NET 10 and Raylib 6 compatibility changes.

* Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused `Capacity` field in FilePathList struct.

* Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to `resources.LICENSE`.

* Updated XML comment for `GetDirectoryFileCountEx` to clarify behavior and filtering options.

* Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in `Shader.cs` for so it is inline with the upstream.

* Improved XML comments for clarity and consistency in `Model.cs` and `Mesh.cs`, updated method and variable names for better readability, and adjusted logic in span creation methods.

* Corrected XML comment capitalization in `Model.cs`.

---------

Co-authored-by: Meatcorps <info@meatcorps.nl>
This commit is contained in:
Dennis Steffen 2026-05-24 08:21:12 +02:00 committed by GitHub
commit 21d83c60a9
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189 changed files with 43644 additions and 380 deletions

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@ -1,4 +1,3 @@
using System;
using System.Diagnostics;
using Examples.Core;
using Examples.Shapes;
@ -34,6 +33,9 @@ public class ExampleList
public static ExampleInfo[] AllExamples = new[]
{
// Core
new ExampleInfo("DeltaTime", DeltaTime.Main),
new ExampleInfo("InputGesturesTestBed", InputGesturesTestBed.Main),
new ExampleInfo("InputVirtualControls", InputVirtualControls.Main),
new ExampleInfo("Camera2dPlatformer", Camera2dPlatformer.Main),
new ExampleInfo("Camera2dDemo", Camera2dDemo.Main),
new ExampleInfo("Camera3dFirstPerson", Camera3dFirstPerson.Main),
@ -110,7 +112,8 @@ public class ExampleList
new ExampleInfo("WritingAnim", WritingAnim.Main),
// Models
new ExampleInfo("AnimationDemo", AnimationDemo.Main),
new ExampleInfo("LoadingIqm", LoadingIqm.Main),
new ExampleInfo("LoadingGltf", LoadingGltf.Main),
new ExampleInfo("BillboardDemo", BillboardDemo.Main),
new ExampleInfo("BoxCollisions", BoxCollisions.Main),
new ExampleInfo("CubicmapDemo", CubicmapDemo.Main),
@ -127,6 +130,7 @@ public class ExampleList
new ExampleInfo("SkyboxDemo", SkyboxDemo.Main),
new ExampleInfo("WavingCubes", WavingCubes.Main),
new ExampleInfo("YawPitchRoll", YawPitchRoll.Main),
new ExampleInfo("DynamicMesh", DynamicMesh.Main),
// Shaders
new ExampleInfo("BasicLighting", BasicLighting.Main),