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Upgrade Raylib to 6.0 (#337)

* Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!]

* Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers

* Additional resources from the Raylib repo.

* Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!]

* Fixing the QOL utils

* Fixing the Mesh struct

* Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8

* Updated README to reflect .NET 10 and Raylib 6 compatibility changes.

* Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused `Capacity` field in FilePathList struct.

* Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to `resources.LICENSE`.

* Updated XML comment for `GetDirectoryFileCountEx` to clarify behavior and filtering options.

* Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in `Shader.cs` for so it is inline with the upstream.

* Improved XML comments for clarity and consistency in `Model.cs` and `Mesh.cs`, updated method and variable names for better readability, and adjusted logic in span creation methods.

* Corrected XML comment capitalization in `Model.cs`.

---------

Co-authored-by: Meatcorps <info@meatcorps.nl>
This commit is contained in:
Dennis Steffen 2026-05-24 08:21:12 +02:00 committed by GitHub
commit 21d83c60a9
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189 changed files with 43644 additions and 380 deletions

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@ -1,21 +1,28 @@
/*******************************************************************************************
*
* raylib [core] example - Basic window
* raylib [core] example - basic window
*
* Example complexity rating: [] 1/4
*
* Welcome to raylib!
*
* To test examples, just press F6 and execute raylib_compile_execute script
* To test examples, just press F6 and execute 'raylib_compile_execute' script
* Note that compiled executable is placed in the same folder as .c file
*
* To test the examples on Web, press F6 and execute 'raylib_compile_execute_web' script
* Web version of the program is generated in the same folder as .c file
*
* You can find all basic examples on C:\raylib\raylib\examples folder or
* raylib official webpage: www.raylib.com
*
* Enjoy using raylib. :)
*
* This example has been created using raylib 1.0 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
* Example originally created with raylib 1.0, last time updated with raylib 1.0
*
* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
* BSD-like license that allows static linking with closed source software
*
* Copyright (c) 2013-2026 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@ -53,7 +60,7 @@ public class BasicWindow
BeginDrawing();
ClearBackground(Color.RayWhite);
DrawText("Congrats! You created your first window!", 190, 200, 20, Color.Maroon);
DrawText("Congrats! You created your first window!", 190, 200, 20, Color.LightGray);
EndDrawing();
//----------------------------------------------------------------------------------