Upgrade Raylib to 6.0 (#337)
* Updated target to Raylib 6 + synced invoke called with the changes in C. [WARNING: Breaking changes!] * Added severial examples. Corrected towards the correct return type and add utilities to prevent working with pointers * Additional resources from the Raylib repo. * Fixed additional pinvokes to match with the new raylib bindings. [Warning breaking changes!] * Fixing the QOL utils * Fixing the Mesh struct * Applying changes after review. Merged resources.LICENSE + raylib-cs.Native.csproj only targets dotnet8 * Updated README to reflect .NET 10 and Raylib 6 compatibility changes. * Updated shader colors, adjusted car model scale, disabled HDR in SkyboxDemo, and fixed camera mode assignment. Removed unused `Capacity` field in FilePathList struct. * Improved XML comments for consistency, fixed spacing and formatting across examples, added new resources to `resources.LICENSE`. * Updated XML comment for `GetDirectoryFileCountEx` to clarify behavior and filtering options. * Updated and clarified XML comments for methods and parameters, improved naming consistency, and refined shader-related functions. Renamed enums in `Shader.cs` for so it is inline with the upstream. * Improved XML comments for clarity and consistency in `Model.cs` and `Mesh.cs`, updated method and variable names for better readability, and adjusted logic in span creation methods. * Corrected XML comment capitalization in `Model.cs`. --------- Co-authored-by: Meatcorps <info@meatcorps.nl>
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@ -1,21 +1,28 @@
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/*******************************************************************************************
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*
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* raylib [core] example - Basic window
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* raylib [core] example - basic window
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*
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* Example complexity rating: [★☆☆☆] 1/4
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*
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* Welcome to raylib!
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*
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* To test examples, just press F6 and execute raylib_compile_execute script
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* To test examples, just press F6 and execute 'raylib_compile_execute' script
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* Note that compiled executable is placed in the same folder as .c file
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*
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* To test the examples on Web, press F6 and execute 'raylib_compile_execute_web' script
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* Web version of the program is generated in the same folder as .c file
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*
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* You can find all basic examples on C:\raylib\raylib\examples folder or
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* raylib official webpage: www.raylib.com
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*
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* Enjoy using raylib. :)
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*
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* This example has been created using raylib 1.0 (www.raylib.com)
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* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
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* Example originally created with raylib 1.0, last time updated with raylib 1.0
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*
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* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5)
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* Example licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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* BSD-like license that allows static linking with closed source software
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*
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* Copyright (c) 2013-2026 Ramon Santamaria (@raysan5)
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*
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********************************************************************************************/
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@ -53,7 +60,7 @@ public class BasicWindow
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BeginDrawing();
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ClearBackground(Color.RayWhite);
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DrawText("Congrats! You created your first window!", 190, 200, 20, Color.Maroon);
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DrawText("Congrats! You created your first window!", 190, 200, 20, Color.LightGray);
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EndDrawing();
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//----------------------------------------------------------------------------------
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