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Remove some constants from Raylib.cs
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@@ -16,10 +16,6 @@ namespace Raylib_cs
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public const float DEG2RAD = MathF.PI / 180.0f;
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public const float RAD2DEG = 180.0f / MathF.PI;
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public const int MAX_SHADER_LOCATIONS = 32;
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public const int MAX_MATERIAL_MAPS = 12;
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public const int MAX_TOUCH_POINTS = 10;
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// Callbacks to hook some internal functions
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// WARNING: This callbacks are intended for advance users
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