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Remove some constants from Raylib.cs

This commit is contained in:
Rgebee 2021-11-04 21:20:09 +00:00
commit 1c61ed6641

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@ -16,10 +16,6 @@ namespace Raylib_cs
public const float DEG2RAD = MathF.PI / 180.0f;
public const float RAD2DEG = 180.0f / MathF.PI;
public const int MAX_SHADER_LOCATIONS = 32;
public const int MAX_MATERIAL_MAPS = 12;
public const int MAX_TOUCH_POINTS = 10;
// Callbacks to hook some internal functions
// WARNING: This callbacks are intended for advance users