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							| @@ -7,11 +7,9 @@ C# bindings for raylib 2.0, a simple and easy-to-use library to learn videogames | ||||
| ## Installation | ||||
| So far, I have only tested on Windows. Tips on making things work smoothly on all platforms is appreciated. | ||||
|  | ||||
| Use the [nuget package](https://www.nuget.org/packages/Raylib-cs/) or install manually from this repo.  | ||||
| 1. Add the [nuget package](https://www.nuget.org/packages/Raylib-cs/) | ||||
|  | ||||
| Look at the Examples and Test projects for reference. | ||||
|  | ||||
| Enjoy! | ||||
| 2. Start coding! | ||||
|  | ||||
| ```csharp | ||||
| using Raylib; | ||||
| @@ -21,7 +19,7 @@ static class Program | ||||
| { | ||||
| 	public static void Main()  | ||||
| 	{ | ||||
| 		InitWindow(640, 480, "Raylib-cs"); | ||||
| 		InitWindow(640, 480, "Hello World"); | ||||
|  | ||||
| 		while (!WindowShouldClose()) | ||||
| 		{ | ||||
| @@ -39,10 +37,9 @@ static class Program | ||||
| ``` | ||||
|  | ||||
| ## Custom build | ||||
| Gives access to extra modules from C#. | ||||
|  | ||||
| If you need to build raylib yourself these are the current changes required. | ||||
| 1. Add [raygui](https://github.com/raysan5/raygui) | ||||
| 2. Add a C file with the following | ||||
| 2. Add a file with the following | ||||
| ```c | ||||
| #include "raylib.h" | ||||
| #include "easings.h" | ||||
|   | ||||
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