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Adding a string method for OpenURL and SetGamepadMappings (#180)
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@@ -38,6 +38,20 @@ namespace Raylib_cs
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using var str1 = text.ToUTF8Buffer();
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using var str1 = text.ToUTF8Buffer();
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SetClipboardText(str1.AsPointer());
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SetClipboardText(str1.AsPointer());
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}
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}
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/// <summary>Open URL with default system browser (if available)</summary>
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public static void OpenURL(string url)
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{
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using var str1 = url.ToUTF8Buffer();
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OpenURL(str1.AsPointer());
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}
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/// <summary>Set internal gamepad mappings (SDL_GameControllerDB)</summary>
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public static int SetGamepadMappings(string mappings)
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{
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using var str1 = mappings.ToUTF8Buffer();
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return SetGamepadMappings(str1.AsPointer());
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}
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/// <summary>Load shader from files and bind default locations</summary>
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/// <summary>Load shader from files and bind default locations</summary>
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public static Shader LoadShader(string vsFileName, string fsFileName)
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public static Shader LoadShader(string vsFileName, string fsFileName)
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