diff --git a/Raylib-cs/Raylib.cs b/Raylib-cs/Raylib.cs
index aa48386..47aca2b 100644
--- a/Raylib-cs/Raylib.cs
+++ b/Raylib-cs/Raylib.cs
@@ -621,20 +621,12 @@ namespace Raylib_cs
/// Gamepad axis
public enum GamepadAxis
{
- // This is here just for error checking
- GAMEPAD_AXIS_UNKNOWN = 0,
-
- // Left stick
- GAMEPAD_AXIS_LEFT_X,
- GAMEPAD_AXIS_LEFT_Y,
-
- // Right stick
- GAMEPAD_AXIS_RIGHT_X,
- GAMEPAD_AXIS_RIGHT_Y,
-
- // Pressure levels for the back triggers
- GAMEPAD_AXIS_LEFT_TRIGGER, // [1..-1] (pressure-level)
- GAMEPAD_AXIS_RIGHT_TRIGGER // [1..-1] (pressure-level)
+ GAMEPAD_AXIS_LEFT_X = 0, // Gamepad left stick X axis
+ GAMEPAD_AXIS_LEFT_Y = 1, // Gamepad left stick Y axis
+ GAMEPAD_AXIS_RIGHT_X = 2, // Gamepad right stick X axis
+ GAMEPAD_AXIS_RIGHT_Y = 3, // Gamepad right stick Y axis
+ GAMEPAD_AXIS_LEFT_TRIGGER = 4, // Gamepad back trigger left, pressure level: [1..-1]
+ GAMEPAD_AXIS_RIGHT_TRIGGER = 5 // Gamepad back trigger right, pressure level: [1..-1]
}
/// Material map index