From 078be949e986a6ec6541b50330534c54ccee296c Mon Sep 17 00:00:00 2001 From: ChrisDill Date: Mon, 3 Dec 2018 16:19:17 +0000 Subject: [PATCH] Fixed comment ident --- Bindings/Raylib.cs | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Bindings/Raylib.cs b/Bindings/Raylib.cs index 0b918db..a0f7908 100644 --- a/Bindings/Raylib.cs +++ b/Bindings/Raylib.cs @@ -16,13 +16,13 @@ namespace Raylib // NOTE: Used for bit masks public enum ConfigFlag { - FLAG_SHOW_LOGO = 1, // Set to show raylib logo at startup - FLAG_FULLSCREEN_MODE = 2, // Set to run program in fullscreen + FLAG_SHOW_LOGO = 1, // Set to show raylib logo at startup + FLAG_FULLSCREEN_MODE = 2, // Set to run program in fullscreen FLAG_WINDOW_RESIZABLE = 4, // Set to allow resizable window - FLAG_WINDOW_UNDECORATED = 8, // Set to disable window decoration (frame and buttons) - FLAG_WINDOW_TRANSPARENT = 16, // Set to allow transparent window - FLAG_MSAA_4X_HINT = 32, // Set to try enabling MSAA 4X - FLAG_VSYNC_HINT = 64 // Set to try enabling V-Sync on GPU + FLAG_WINDOW_UNDECORATED = 8, // Set to disable window decoration (frame and buttons) + FLAG_WINDOW_TRANSPARENT = 16, // Set to allow transparent window + FLAG_MSAA_4X_HINT = 32, // Set to try enabling MSAA 4X + FLAG_VSYNC_HINT = 64 // Set to try enabling V-Sync on GPU } // Trace log type @@ -236,10 +236,10 @@ namespace Raylib { GAMEPAD_XBOX_AXIS_LEFT_X = 0, // [-1..1] (left->right) GAMEPAD_XBOX_AXIS_LEFT_Y = 1, // [1..-1] (up->down) - GAMEPAD_XBOX_AXIS_RIGHT_X = 2, // [-1..1] (left->right) - GAMEPAD_XBOX_AXIS_RIGHT_Y = 3, // [1..-1] (up->down) - GAMEPAD_XBOX_AXIS_LT = 4, // [-1..1] (pressure-level) - GAMEPAD_XBOX_AXIS_RT = 5 // [-1..1] (pressure-level) + GAMEPAD_XBOX_AXIS_RIGHT_X = 2, // [-1..1] (left->right) + GAMEPAD_XBOX_AXIS_RIGHT_Y = 3, // [1..-1] (up->down) + GAMEPAD_XBOX_AXIS_LT = 4, // [-1..1] (pressure-level) + GAMEPAD_XBOX_AXIS_RT = 5 // [-1..1] (pressure-level) } // Android Gamepad Controller (SNES CLASSIC) @@ -295,7 +295,7 @@ namespace Raylib // Material map type public enum TexmapIndex { - MAP_ALBEDO = 0, // MAP_DIFFUSE + MAP_ALBEDO = 0, // MAP_DIFFUSE MAP_METALNESS = 1, // MAP_SPECULAR MAP_NORMAL = 2, MAP_ROUGHNESS = 3, @@ -332,7 +332,7 @@ namespace Raylib COMPRESSED_PVRT_RGB, // 4 bpp COMPRESSED_PVRT_RGBA, // 4 bpp COMPRESSED_ASTC_4x4_RGBA, // 8 bpp - COMPRESSED_ASTC_8x8_RGBA // 2 bpp + COMPRESSED_ASTC_8x8_RGBA // 2 bpp } // Texture parameters: filter mode