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update enum/color names to match c# naming convention

This commit is contained in:
danil 2024-01-14 12:54:02 +02:00
commit 05facaca81
123 changed files with 1822 additions and 1821 deletions

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@ -81,11 +81,11 @@ public class Polygon
// Draw
//----------------------------------------------------------------------------------
BeginDrawing();
ClearBackground(Color.RAYWHITE);
ClearBackground(Color.RayWhite);
DrawText("Textured Polygon", 20, 20, 20, Color.DARKGRAY);
DrawText("Textured Polygon", 20, 20, 20, Color.DarkGray);
Vector2 center = new(screenWidth / 2, screenHeight / 2);
DrawTexturePoly(texture, center, positions, texcoords, positions.Length, Color.WHITE);
DrawTexturePoly(texture, center, positions, texcoords, positions.Length, Color.White);
EndDrawing();
//----------------------------------------------------------------------------------
@ -116,7 +116,7 @@ public class Polygon
Rlgl.SetTexture(texture.Id);
// Texturing is only supported on RL_QUADS
Rlgl.Begin(DrawMode.QUADS);
Rlgl.Begin(DrawMode.Quads);
Rlgl.Color4ub(tint.R, tint.G, tint.B, tint.A);