A Fork of ObservatoryCore.
- C# 92%
- Svelte 4.9%
- TypeScript 2.7%
- JavaScript 0.3%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
Status now shows readable flag names Updated Power display Added more missing Journal events |
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| .github/workflows | ||
| .vscode | ||
| Botanist | ||
| ObservatoryFramework | ||
| Pulsar | ||
| .gitattributes | ||
| .gitignore | ||
| LICENSE | ||
| Pulsar.sln | ||
| README.md | ||
Elite Pulsar
A Work In Progress Application For Presenting Game Data In Realtime From Elite Dangerous Journals & Events.
A Cross Platform Fork of Elite Observatory Core.
Planned Feature
- Read the Journal
- Read Status File
- Show Journal information ( Current Ship, Station, etc. )
- Realtime API (Events, with extended updates)
- Realtime Journal Updates
- Multiple Commanders
- Cached Journal Data (in-memory SQL, enabled extended updates)
- !System Exploration Value
- !System Exobiology Value
- !Exobiology Scan info (+Show Req. Disatance for next scan)
- !Fuel/Jump Warning
- Material Tracking (Flag planets with materials, set goals, closest trader) e.g.
- Custom Sounds (on user-defined Events)
- Mission Targets Mission Stack Viewer
- Commodities Targets/Alerts (Commodity Above/Below value at current station)
- !Outfitting Targets (does this station have wanted parts for build)
- CAPI Integration
- !EDDN Submission
- Must be easilty disableable for sneaky business
- IGAU Submission
- Plugin System
- !Overlay
- Tray Icon
- Multiple Windows/Device Support
How To Use
TODO: make easy
- Build the web app
- install the service (web app must be served from the backend)
- configure journal directory in appsettings.json
- load the application
