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https://github.com/9ParsonsB/Pulsar.git
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149 lines
5.5 KiB
C#
149 lines
5.5 KiB
C#
using Observatory.Framework;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using System.Linq;
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using System.Threading;
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using System;
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using System.Diagnostics;
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using Observatory.Framework.Interfaces;
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namespace Observatory.Herald
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{
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class HeraldQueue
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{
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private Queue<NotificationArgs> notifications;
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private bool processing;
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private string voice;
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private string style;
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private string rate;
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private byte volume;
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private SpeechRequestManager speechManager;
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private Action<Exception, String> ErrorLogger;
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private IObservatoryCore core;
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public HeraldQueue(SpeechRequestManager speechManager, Action<Exception, String> errorLogger, IObservatoryCore core)
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{
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this.speechManager = speechManager;
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this.core = core;
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processing = false;
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notifications = new();
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ErrorLogger = errorLogger;
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}
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internal void Enqueue(NotificationArgs notification, string selectedVoice, string selectedStyle = "", string selectedRate = "", int volume = 75)
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{
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voice = selectedVoice;
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style = selectedStyle;
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rate = selectedRate;
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// Ignore invalid values; assume default.
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volume = volume >= 0 && volume <= 100 ? volume : 75;
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// Volume is perceived logarithmically, convert to exponential curve
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// to make perceived volume more in line with value set.
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this.volume = ((byte)System.Math.Floor(System.Math.Pow(volume / 100.0, 2.0) * 100));
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Debug.WriteLine("Attempting to de-dupe notification titles against '{0}': '{1}'",
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notification.Title.Trim().ToLower(),
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String.Join(',', notifications.Select(n => n.Title.Trim().ToLower())));
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if (notifications.Where(n => n.Title.Trim().ToLower() == notification.Title.Trim().ToLower()).Any())
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{
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// Suppress title.
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notification.Suppression |= NotificationSuppression.Title;
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}
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notifications.Enqueue(notification);
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if (!processing)
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{
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processing = true;
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ProcessQueueAsync();
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}
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}
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private async void ProcessQueueAsync()
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{
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await Task.Factory.StartNew(ProcessQueue);
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}
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private void ProcessQueue()
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{
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Thread.Sleep(200); // Allow time for other notifications to arrive.
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NotificationArgs notification = null;
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try
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{
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while (notifications.Any())
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{
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// audioPlayer.SetVolume(volume).Wait();
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notification = notifications.Dequeue();
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Debug.WriteLine("Processing notification: {0} - {1}", notification.Title, notification.Detail);
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List<Task<string>> audioRequestTasks = new();
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if (!notification.Suppression.HasFlag(NotificationSuppression.Title))
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{
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audioRequestTasks.Add(string.IsNullOrWhiteSpace(notification.TitleSsml)
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? RetrieveAudioToFile(notification.Title)
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: RetrieveAudioSsmlToFile(notification.TitleSsml));
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}
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if (!notification.Suppression.HasFlag(NotificationSuppression.Detail))
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{
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audioRequestTasks.Add(string.IsNullOrWhiteSpace(notification.DetailSsml)
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? RetrieveAudioToFile(notification.Detail)
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: RetrieveAudioSsmlToFile(notification.DetailSsml));
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}
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PlayAudioRequestsSequentially(audioRequestTasks);
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}
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Failed to fetch/play notification: {notification?.Title} - {notification?.Detail}");
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ErrorLogger(ex, "while retrieving and playing audio for a notification");
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}
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finally
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{
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processing = false;
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}
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}
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private async Task<string> RetrieveAudioToFile(string text)
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{
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return await RetrieveAudioSsmlToFile($"<speak version=\"1.0\" xmlns=\"http://www.w3.org/2001/10/synthesis\" xml:lang=\"en-US\"><voice name=\"\">{System.Security.SecurityElement.Escape(text)}</voice></speak>");
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}
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private async Task<string> RetrieveAudioSsmlToFile(string ssml)
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{
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return await speechManager.GetAudioFileFromSsml(ssml, voice, style, rate);
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}
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private async void PlayAudioRequestsSequentially(List<Task<string>> requestTasks)
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{
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foreach (var request in requestTasks)
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{
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string file = request.Result;
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try
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{
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Debug.WriteLine($"Playing audio file: {file}");
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await core.PlayAudioFile(file);
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// audioPlayer.Play(file).Wait();
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} catch (Exception ex)
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{
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Debug.WriteLine($"Failed to play {file}: {ex.Message}");
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ErrorLogger(ex, $"while playing: {file}");
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}
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//while (audioPlayer.Playing)
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// Thread.Sleep(50);
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//// Explicit stop to ensure device is ready for next file.
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//// ...hopefully.
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//audioPlayer.Stop(true).Wait();
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}
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speechManager.CommitCache();
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}
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}
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}
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