namespace Observatory.Framework.Files.Journal.Exploration; /// /// Event generated when using the discovery scanner (honk) to initially scan system. No longer used in live game client, will be found only in historical data. /// public class DiscoveryScan : JournalBase { public override string Event => "DiscoveryScan"; /// /// Unique ID of system. /// public ulong SystemAddress { get; init; } /// /// Number of bodies in system. /// public int Bodies { get; init; } }