using Observatory.Framework.Files.ParameterTypes; using System.Collections.Immutable; namespace Observatory.Framework.Files.Journal { /// <summary> /// Elite Dangerous backpack.json file. Describes all the items currently carried by the player. /// </summary> public class BackpackFile : JournalBase { /// <summary> /// List of all items carried. /// </summary> public ImmutableList<BackpackItem> Items { get; init; } /// <summary> /// List of all components carried. /// </summary> public ImmutableList<BackpackItem> Components { get; init; } /// <summary> /// List of player consumable items carried. /// </summary> public ImmutableList<BackpackItem> Consumables { get; init; } /// <summary> /// List of all data currently stored by the player. /// </summary> public ImmutableList<BackpackItem> Data { get; init; } } }