using System.Collections.Immutable;
using Observatory.Framework.Files.Journal;
using Observatory.Framework.Files.ParameterTypes;
namespace Observatory.Framework.Files;
///
/// Information about current player ship equipped modules.
///
public class ModuleInfoFile : JournalBase
{
public override string Event => "ModuleInfo";
///
/// List of all equipped modules.
///
public List Modules { get; init; }
}