using System; namespace Observatory.Framework { /// /// Provides data for Elite Dangerous journal events. /// public class JournalEventArgs : EventArgs { /// /// Type of journal entry that triggered event. /// Will be a class from the Observatory.Framework.Files.Journal namespace derived from JournalBase, or JournalBase itself in the case of an unhandled journal event type. /// public Type journalType; /// /// Elite Dangerous journal event, deserialized into a .NET object of the type specified by JournalEventArgs.journalType. /// Unhandled json values within a journal entry type will be contained in member property:
Dictionary<string, object> AdditionalProperties.
///
public object journalEvent; } /// /// Provides values used as arguments for Observatory notification events. /// public class NotificationArgs { /// /// Text typically displayed as header content. /// public string Title; /// /// SSML representation of Title text.
/// This value is optional, if omitted the value of NotificationArgs.Title will be used for voice synthesis without markup. ///
public string TitleSsml; /// /// Text typically displayed as body content. /// public string Detail; /// /// SSML representation of Detail text.
/// This value is optional, if omitted the value of NotificationArgs.Detail will be used for voice synthesis without markup. ///
public string DetailSsml; /// /// Specify window timeout in ms (overrides Core setting). Specify 0 timeout to persist until removed via IObservatoryCore.CancelNotification. Default -1 (use Core setting). /// public int Timeout = -1; /// /// Specify window X position as a percentage from upper left corner (overrides Core setting). Default -1.0 (use Core setting). /// public double XPos = -1.0; /// /// Specify window Y position as a percentage from upper left corner (overrides Core setting). Default -1.0 (use Core setting). /// public double YPos = -1.0; /// /// Specifies the desired renderings of the notification. /// public NotificationRendering Rendering = NotificationRendering.All; } [Flags] public enum NotificationRendering { // These need to be multiples of 2 as they're used via masking. NativeVisual = 1, NativeVocal = 2, PluginNotifier = 4, All = (NativeVisual | NativeVocal | PluginNotifier) } }