namespace Observatory.Framework.Files.Journal
{
///
/// Event generated when using the discovery scanner (honk) to initially scan system. No longer used in live game client, will be found only in historical data.
///
public class DiscoveryScan : JournalBase
{
///
/// Unique ID of system.
///
public ulong SystemAddress { get; init; }
///
/// Number of bodies in system.
///
public int Bodies { get; init; }
}
}