* Add file association for .eop, prompt for install dir
* Handle .eop or .aip file passed as arg.
* VS2022 version bump
* Filter neutron stars and black holes from fast spinning criteria.
* Adjustments for new "high value" check
* Refactor herald cache
* Fix element order and namespaces for voice moods.
* Add explicit .Stop() between audio player calls.
* Use nullsafe member access instead of skipping
* Don't queue up a title that's already queued.
* Improve body ordinal handling for explorer speech titles.
* Escape strings being inserted into xml
* Handle flip-flopping JSON type
* Converter for flip-flopping property type
* Use the converter
* Escape characters *before* we wrap it in xml.
* Give Eahlstan his clear button. :D
* Exclude all stars from fast rotation check.
* Close outstanding popup notifications on exit.
* TO DONE
* [Herald] Suppress duplicate notification titles for spoken notifications
If you have notifications from multiple plugins producing notifications with the same title in quick succession (ie. "Body A 1 e" from both Explorer and BioInsights), the title on successive notifications will not be spoken again to save the breath of our friendly Azure speakers.
* Doc update
* Remove unintended member hiding
* Fix export errors when exporting BioInsights data, cleanup
Discovered a couple issues with exporting BioInsights data resulting from using two different types of objects in the data grid; improved error handling as well.
Also cleaned up some old-style read all code.
* Add read-all on launch setting
* Updated framework xml
* Improve high-value body description text
Co-authored-by: Fred Kuipers <mr.fredk@gmail.com>
* WIP: Grid export and plugin extraction
* Tweak export process
* Check for recursion of the same assembly load.
* Individual screens aren't always primary?
* Wait for cache to be writable
* Export selection only.
* Update built xml docs
* Ignore invalid archives.
* Need to ensure task is started.
The order that listeners get notified isn't deterministic and as a result plugins which read the current state from PluginCore during the handling of a state change event may read a stale state resulting in unexpected results. PluginCore now reads a property directly from LogMonitor to avoid such inconsistencies.
* Add event-based LogMonitor state changes to better handle batch reads
Pre-reading hackily used read-all to suppress notifications. But that broke some assumptions about what read-all meant. Furthermore, the Core UI told plugins about read-all rather than the log monitor telling them -- which is really what should be telling them.
To address these concerns, LogMonitor now provides an event that both the PluginCore and PluginEventHandler listens to or tracking logging state allowing more granular information about the activities of LogMonitor, including distinguishing between ReadAll and Pre-read batches. Plugins no longer need to track if LogMonitor is in batch-read mode or not -- PluginCore now provides it.
I've also converted all built-in plugins to use the new event-based system. The old system is marked deprecated and will go away once other known contributed plugins have converted to the new system.
* Change LogMonitorState enum to [Flags], drop 'None' state
As requested, and did associated simplifications and cleanup that followed.
* WIP: initial commit for observatory herald
* Plugin error handling refactor
* make error window non-modal
* tidy up plugin error handling
* first pass for basic herald functionality
* corrections for linux env
* Use FNV hash directly instead of managing through dictionary/index file
* resolve audio queuing issue, switch to personal NetCoreAudio fork
* merge cleanup
* add enable setting, populate defaults
* framework xml doc update
* Adjust settings, add style selection, replace locale with demonym in dropdown list.
* Test is position is on screen before saving/loading.
* use a default that's actually in the list
Addresses 2 issues:
1) If a single plugin class implemented both the Worker and Notifier interfaces, multiple instances of the class were created, meaning no shared state within the plugin. Now only 1 instance is created.
2) Plugins implementing only Notifier weren't properly loaded.