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mirror of https://github.com/9ParsonsB/Pulsar.git synced 2025-07-01 08:23:42 -04:00

Add Startup Events to Database

Now emit startup events on conneciton
Some events still to add
This commit is contained in:
2024-05-25 19:41:38 +10:00
parent 579b2b115d
commit 68eff73dbd
80 changed files with 586 additions and 229 deletions

View File

@ -81,7 +81,7 @@ public class Docked : JournalBase
private get => StationEconomy_Localised;
init => StationEconomy_Localised = value;
}
public ImmutableList<StationEconomy> StationEconomies { get; init; }
public IReadOnlyCollection<StationEconomy> StationEconomies { get; init; }
[Obsolete("StationState is a rundundant property. Use StationEconomy to potentially reduce unnecessary checks.")]
public string StationState { get; init; }

View File

@ -11,7 +11,7 @@ public class FSDJump : JournalBase
public string StarSystem { get; init; }
public ulong SystemAddress { get; init; }
[JsonConverter(typeof(StarPosConverter))]
public (double x, double y, double z) StarPos { get; init; }
public StarPos StarPos { get; init; }
public string Body { get; init; }
public int BodyID { get; init; }
public string BodyType { get; init; }
@ -33,9 +33,9 @@ public class FSDJump : JournalBase
public string SystemSecurity_Localised { get; init; }
public long Population { get; init; }
public bool Wanted { get; init; }
public ImmutableList<SystemFaction> Factions { get; init; }
public ImmutableList<Conflict> Conflicts { get; init; }
public ImmutableList<string> Powers { get; init; }
public IReadOnlyCollection<SystemFaction> Factions { get; init; }
public IReadOnlyCollection<Conflict> Conflicts { get; init; }
public ICollection<string> Powers { get; init; }
public string PowerplayState { get; init; }
public bool Taxi { get; init; }
public bool Multicrew { get; init; }

View File

@ -8,14 +8,17 @@ namespace Observatory.Framework.Files.Journal.Travel;
public class Location : JournalBase
{
public override string Event => "Location";
[JsonConverter(typeof(IntBoolFlexConverter))]
public bool Docked { get; init; }
public double DistFromStarLS { get; init; }
/// <summary>
/// Name of the station at which this event occurred.
/// </summary>
public string StationName { get; init; }
public string StationType { get; init; }
public float Longitude { get; init; }
public float Latitude { get; init; }
@ -23,18 +26,20 @@ public class Location : JournalBase
[JsonConverter(typeof(LegacyFactionConverter<Faction>))]
public Faction StationFaction { get; init; }
public string StationGovernment { get; init; }
public string StationGovernment_Localised { get; init; }
public string StationAllegiance { get; init; }
public ImmutableList<string> StationServices { get; init; }
public ICollection<string> StationServices { get; init; }
public string StationEconomy { get; init; }
public string StationEconomy_Localised { get; init; }
public ImmutableList<StationEconomy> StationEconomies { get; init; }
public IReadOnlyCollection<StationEconomy> StationEconomies { get; init; }
public string StarSystem { get; init; }
public ulong SystemAddress { get; init; }
[JsonConverter(typeof(StarPosConverter))]
public (double x, double y, double z) StarPos { get; init; }
public StarPos StarPos { get; init; }
public string SystemAllegiance { get; init; }
public string SystemEconomy { get; init; }
public string SystemEconomy_Localised { get; init; }
@ -48,16 +53,24 @@ public class Location : JournalBase
public string Body { get; init; }
public int BodyID { get; init; }
public string BodyType { get; init; }
public ImmutableList<DetailedFaction> Factions { get; init; }
public IReadOnlyCollection<DetailedFaction> Factions { get; init; }
[JsonConverter(typeof(LegacyFactionConverter<DetailedFaction>))]
public DetailedFaction SystemFaction { get; init; }
public ImmutableList<Conflict> Conflicts { get; init; }
public ImmutableList<string> Powers { get; init; }
public IReadOnlyCollection<Conflict> Conflicts { get; init; }
public ICollection<string> Powers { get; init; }
public string PowerplayState { get; init; }
public bool Taxi { get; init; }
public bool Multicrew { get; init; }
public bool OnFoot { get; init; }
public bool InSRV { get; init; }
public ThargoidWar ThargoidWar { get; init; }
}
public class StarPos
{
public double X { get; set; }
public double Y { get; set; }
public double Z { get; set; }
}