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using Observatory.Framework.Files.ParameterTypes;
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using System.Collections.Immutable;
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using System.Collections.Immutable;
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using Observatory.Framework.Files.Journal;
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using Observatory.Framework.Files.ParameterTypes;
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namespace Observatory.Framework.Files
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namespace Observatory.Framework.Files;
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/// <summary>
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/// Elite Dangerous market.json file. Contains details about all available commodities available at the current station.
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/// </summary>
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public class MarketFile : JournalBase
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{
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/// <summary>
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/// Elite Dangerous market.json file. Contains details about all available commodities available at the current station.
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/// Unique ID of current market.
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/// </summary>
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public class MarketFile : Journal.JournalBase
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{
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/// <summary>
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/// Unique ID of current market.
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/// </summary>
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public ulong MarketID { get; init; }
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/// <summary>
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/// Name of the station where the market is located.
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/// </summary>
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public string StationName { get; init; }
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/// <summary>
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/// Type of station where the market is located.
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/// </summary>
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public string StationType { get; init; }
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/// <summary>
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/// Name of star system where the market is located.
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/// </summary>
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public string StarSystem { get; init; }
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/// <summary>
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/// List of all commodities available in the market.
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/// </summary>
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public ImmutableList<MarketItem> Items { get; init; }
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}
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}
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public ulong MarketID { get; init; }
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/// <summary>
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/// Name of the station where the market is located.
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/// </summary>
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public string StationName { get; init; }
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/// <summary>
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/// Type of station where the market is located.
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/// </summary>
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public string StationType { get; init; }
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/// <summary>
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/// Name of star system where the market is located.
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/// </summary>
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public string StarSystem { get; init; }
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/// <summary>
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/// List of all commodities available in the market.
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/// </summary>
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public ImmutableList<MarketItem> Items { get; init; }
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}
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