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Initial Commit

This commit is contained in:
2024-04-13 15:54:59 +10:00
parent 8e178cbb7b
commit 63ed43f4af
459 changed files with 8039 additions and 20504 deletions

View File

@ -1,31 +1,30 @@
using System.Text.Json.Serialization;
namespace Observatory.Framework.Files.Journal
namespace Observatory.Framework.Files.Journal.Startup;
public class LoadGame : JournalBase
{
public class LoadGame : JournalBase
{
public string Commander { get; init; }
public string FID { get; init; }
public bool Horizons { get; init; }
public bool Odyssey { get; init; }
public string Ship { get; init; }
public string Ship_Localised { get; init; }
public ulong ShipID { get; init; }
public bool StartLanded { get; init; }
public bool StartDead { get; init; }
public string GameMode { get; init; }
public string Group { get; init; }
public long Credits { get; init; }
public long Loan { get; init; }
public string ShipName { get; init; }
public string ShipIdent { get; init; }
public double FuelLevel { get; init; }
public double FuelCapacity { get; init; }
[JsonPropertyName("language")]
public string Language { get; init; }
[JsonPropertyName("gameversion")]
public string GameVersion { get; init; }
[JsonPropertyName("build")]
public string Build { get; init; }
}
}
public string Commander { get; init; }
public string FID { get; init; }
public bool Horizons { get; init; }
public bool Odyssey { get; init; }
public string Ship { get; init; }
public string Ship_Localised { get; init; }
public ulong ShipID { get; init; }
public bool StartLanded { get; init; }
public bool StartDead { get; init; }
public string GameMode { get; init; }
public string Group { get; init; }
public long Credits { get; init; }
public long Loan { get; init; }
public string ShipName { get; init; }
public string ShipIdent { get; init; }
public double FuelLevel { get; init; }
public double FuelCapacity { get; init; }
[JsonPropertyName("language")]
public string Language { get; init; }
[JsonPropertyName("gameversion")]
public string GameVersion { get; init; }
[JsonPropertyName("build")]
public string Build { get; init; }
}